After doing some research on the internet. I found that an include file exists that i believe is part of windows.
Part of its function is to convert HSL color values to RGB or vice versa. GREAT i thought maybe the answer to my prayers here.
After including the .H file - #include "shlwapi.h"
i am getting an error. I do not understand what this error is telling me . Please can someone explain what the problem is here.Perhaps GDK uses this include file somehow and thats the prob ?? DUNNO :-(
ERROR is as follows
1>Main.obj : error LNK2019: unresolved external symbol __imp__ColorRGBToHLS@16 referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Debug\Dark GDK - 2D Game11.exe : fatal error LNK1120: 1 unresolved externals
Any help would be appreciated.
Regards :- Steve
AMD Athlon64x2 3.1Ghz - Ram 4Gb DDR2 800Mhz - 500Gb HD
Ndivia 9600GT SLI - 24in LCD - WIN 7 - 64 bit BETA