OK, I've sorted that out. What I have done, putted the script
;Artificial Intelligence Script
;Header
desc = Weapon Pickup
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudsize=18,hudtext='F' to pick up a Sporting 12 Shotgun,hudname=rem12prompt,hudhide=1,hudmake=display,state=10
:state=10,plrdistwithin=40:state=1,playertake,coloff,rundecal=-1,plrsound=audiobank\items\pickupweapon.wav,hudshow=rem12prompt,hudfadeout=rem12prompt
;state=2:state=3,playerdrop,colon,plrsound=audiobank\items\pickup.wav
:state=3,plrdistfurther=65:state=10
;End of Script
into weapons .fpi file but only weapons from Model pack 6 have that, can I apply this for other weapons? Also now when I can pick up weapond. What is the script to drop it?
Thank you