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3 Dimensional Chat / Appending Objects

Author
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Raudaschl
22
Years of Service
User Offline
Joined: 25th Dec 2002
Location:
Posted: 9th Aug 2003 18:34 Edited at: 9th Aug 2003 21:28
Hey there. You may or may not have heard of my game Sonic Fusion, but i've been working on this for a good while now and was hoping somebody could help me out.

[img]www.rrartwear.co.uk/screen6.jpg[/img]

The main model Sonic himself, has had a range of bone animations created for him in Milkshape and exported into the .x format. Each of the animations work fine by themselfs, but appending by code seems to have no effect whatsoever.

[img]www.rrartwear.co.uk/cityshotweb.jpg[/img]

So here is my backup plan, after much searching I can't seem to find any features of my currect programs, or any new ones that could help combine these animations into one file so that they are sequenced. Can anyone please help me? I'll be forever greatful .

[img]www.rrartwear.co.uk/ssonic.jpg[/img]

Chenak
22
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 9th Aug 2003 23:13 Edited at: 9th Aug 2003 23:14
I believe there is a bug in the append object command, it doesnt work at all so you have to either put all the animations in one model or wait for the next update in which this problem may be fixed.

Your game looks fantastic

Once you start down the Dark Path, forever will it dominate your destiny...
Raudaschl
22
Years of Service
User Offline
Joined: 25th Dec 2002
Location:
Posted: 10th Aug 2003 02:21
But I can't find a way to put all the animations in one model. I know its achievable, but I need somebody to do it for me. Anyones help would be appreciated.

Btw, thank you .

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