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FPSC Classic Scripts / Script to make objects follow waypoints?

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Black Profductions
16
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Joined: 15th Sep 2008
Location: Argentina
Posted: 5th Apr 2009 20:38
Is there a way to make ojects follow waypoints?
I think,a posibble one is make an entity as a character, put waypints and the put the main to peace10 or peace

But can i change the speed?

Screaming Head Games
15
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Joined: 13th Dec 2008
Location: You dont want to know......
Posted: 6th Apr 2009 06:13
if you right click the entity you can change the speed.

(\__/)
(O.o )
(> < ) This is your bunny on drugs.
Black Profductions
16
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Joined: 15th Sep 2008
Location: Argentina
Posted: 6th Apr 2009 21:06
and, i cant figure out how to make it folow waipoints

Freakon
15
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Joined: 24th Feb 2009
Location:
Posted: 8th Apr 2009 15:50
use pace script from the people folder....

then add a waypoint and the entity will follow it...

oh and please read the guide!!

http://forum.thegamecreators.com/?m=forum_view&t=131868&b=21

Far too new to be helping...

Peter gee
16
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Joined: 11th Jan 2008
Location: behind you!!!!
Posted: 8th Apr 2009 21:43
if you have the time go to the website and watch the tutorials their is one showing you how to get an entity to follow waypoints.

,Peter Gee

computer cookies are not tasty i found that out the hard way

incense
18
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Joined: 25th Nov 2005
Location:
Posted: 21st May 2009 22:37 Edited at: 21st May 2009 22:39
the guide does not tell how to get a non-character entity to follow waypoints. It only tells how to get character entities to follow waypoints. I have been searching high and low for a way to get the humvee or other non-character entity to follow wayponts. I have had no luck at all.

The pace and pace10 scripts do not work for that.

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.
incense
18
Years of Service
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Joined: 25th Nov 2005
Location:
Posted: 21st May 2009 23:07
Peter gee: The goal is not to get just any entity to follow waypoints. The goal is to get a non-character entities to follow waypoints. Like the humvee or a tank or a car or a lamp or a table.......

Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.

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