There's possibly something for everyone in
here.
Arbiter chewbacca hybrid, I'm not sure quite what your media problems were, but there's a small guide explaining how to load an object or image using relative of full paths to lead to the object. (Might be something useful for DBPro as well, you never know...)
Yodaman Jer and Quirkyjim: actually, DBPro and DBC are pretty much comparable when running on modern computers. Both languages can put a spinning cube on screen at around 500fps (the link above explains how to get that level of performance out of DBC, if you're used to it running at just 60fps with Sync Rate 0)
Caleb1994 and OBese87:
DarkEdit does insert breakpoints, but this fails if there are too many lines of code in a project (I'm not sure what it was I once compiled, but I think DBC couldn't handle all the "Break" commands). DBPro does, however, have a full-fledged debugger complete with variable watcher and Command Line Interface - quite handy actually!
Oh and apologies for sidling in like this, I'm afraid I've been out of the loop for a while - or perhaps I should say, my Gosub has found it's Return command!!
"I wish I was a spaceman, the fastest guy alive. I'd fly you round the universe, in Fireball XL5..."