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Newcomers DBPro Corner / Skysphere collision

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sneaky smith12
18
Years of Service
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Joined: 30th Apr 2006
Location: Like id tell you, oh wait i just did
Posted: 7th Apr 2009 17:30
So how do you check for collision (camera to object, and object to object) to the edge of a skysphere since it's a "solid object" as DBP help files put it.

Is there something I'm missing?

If at first you dont succeed, LOWER YOUR STANDARDS.
Rudolpho
18
Years of Service
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Joined: 28th Dec 2005
Location: Sweden
Posted: 7th Apr 2009 18:44
I can only really reccommend against using the core DBPro collision commands. The so called "Sparky's Collision Plugin" (search for it) works wonders, especially in comparision.
Otherwise, you could use the intersect object command against the skysphere; if the distance between your current position and the point of intersection is below, say, 5.0 units, you can register that as a collision.

mike5424
15
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Joined: 30th Mar 2009
Location:
Posted: 7th Apr 2009 18:47


this is what i use but i dont knowthe codes that go after it this is just to pick up 2 objects colliding obviously 1 and 2 can be changed to what ever objects

www.madninjas.co.nr we are mad and we are ninjas
Xeridox
21
Years of Service
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Joined: 19th May 2003
Playing: Scrap Mechanic
Posted: 7th Apr 2009 23:00 Edited at: 7th Apr 2009 23:02
Yeah search your Dark Basic documentation or help files for intersect object commands, or get sparky's collision as it's much faster. It would be nice to know also whether you're trying to check for collision between just your player and skysphere, or anything with your skysphere.

Hope that helps!

LOL Rudolpho on the Euphonium Entertainment, I actually played that instrument in High School Band.

Phenom - FPS WIP - Demo 1.0 released - http://xeridox.com
Intel Core 2 Duo Conroe / 2GB DDR2 system RAM / nVidia 9800 GX2
sneaky smith12
18
Years of Service
User Offline
Joined: 30th Apr 2006
Location: Like id tell you, oh wait i just did
Posted: 8th Apr 2009 00:02 Edited at: 8th Apr 2009 00:32
@Xeridox Both the player to the skysphere, as well as everything else

@Rudolpho and Xeridox, is there any sample code for Sparky's plugin?

and thanks to all for the help

EDIT: Comes with example code

Just looked at sliding demo, and that solved my problems.
all it took was sc_setupcomplexobject and that worked yay!!!

If at first you dont succeed, LOWER YOUR STANDARDS.
Xeridox
21
Years of Service
User Offline
Joined: 19th May 2003
Playing: Scrap Mechanic
Posted: 8th Apr 2009 10:07
Glad you got it to work, and glad to be of service just the same!

Phenom - FPS WIP - Demo 1.0 released - http://xeridox.com
Intel Core 2 Duo Conroe / 2GB DDR2 system RAM / nVidia 9800 GX2

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