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3 Dimensional Chat / My models

Author
Message
Badname
21
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Joined: 9th Aug 2003
Location:
Posted: 10th Aug 2003 05:09 Edited at: 10th Aug 2003 05:16
Hi i am new to the forum. I am a modeler and i am beginning to get good at skinning
Here some things i made:

http://badname.bl33t.co.uk/renders/hk-soccom.jpg

http://badname.bl33t.co.uk/renders/smokenade.jpg

http://badname.bl33t.co.uk/renders/sword2.jpg


and my first skin

http://badname.bl33t.co.uk/renders/Skin.jpg

Feeback would be nice =)


3D modeler
Badname
21
Years of Service
User Offline
Joined: 9th Aug 2003
Location:
Posted: 10th Aug 2003 05:14 Edited at: 10th Aug 2003 05:16
*edit*


3D modeler
keeblerElf
22
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Joined: 11th Jun 2003
Location: United States
Posted: 10th Aug 2003 06:38
Cool gun...I've been trying my luck at 3d modeling lately and all my guns look like is crap on a stick

Live life and play video games
Bishop
22
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Joined: 18th Dec 2002
Location: In my favorite chair...
Posted: 10th Aug 2003 06:49
nice gun! I also like the sword (better if it was textured) what modeler did u use?

"When you were born, you cried and the world rejoiced. Live so when you die, the world cries and you rejoice."
Eric T
22
Years of Service
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Joined: 7th Apr 2003
Location: My location is where I am at this time.
Posted: 10th Aug 2003 08:05
Whats your poly count on the Socom?? looks a bit high. you could probably tone it down a bit.

Smoke grenade... ok.


Sword looks nice.


And what the hell is that skin(my monitor makes it look like a blur)

Opinions are like a$$holes, Everybody has one.
John H
Retired Moderator
22
Years of Service
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 10th Aug 2003 08:18
Hmm looks like Max to me

Current Project: Eternal Destiny
Porting all files to my new computer
haXor
22
Years of Service
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Joined: 12th May 2003
Location: United States
Posted: 10th Aug 2003 08:53
wow i like the smoke grenade, very detailed, these would be good for cs models

Sup Kids
WindTech
22
Years of Service
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Joined: 7th Jun 2003
Location: United States
Posted: 10th Aug 2003 10:43
pretty good there, what modeler have you been using? and for how long?
throw some UV's and some textures on there and you'll have some pretty good looking eye candy

Live as if to die tomorrow...
Learn as if to live forever.
Malkavian
22
Years of Service
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Joined: 17th Sep 2002
Location: Sweden
Posted: 10th Aug 2003 14:32
Great stuff , would like to see em textured?

Stay out of the sun, keep away from sharp sticks, you'll live forever. That is supposed to be the deal. or it the other way around hehehaha
Badname
21
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Joined: 9th Aug 2003
Location:
Posted: 10th Aug 2003 15:26 Edited at: 10th Aug 2003 15:29
I am 6 months into 3dmax now. And i would texture them if i could atm i am trying to UVWmap in a good way sothat i can easely skin it.

btw the hk has a poly count of 950 (optimised) +- (on this render the handle is has more poly's than the optimsed one)

Here's a pic of a older version of the hk "skinned"

http://badname.bl33t.co.uk/site/3d/HK-wip+skin.jpg


3D modeler
lcfcfan
22
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Joined: 19th Feb 2003
Location: North East, UK
Posted: 10th Aug 2003 18:43
What renderer are you using with max the default scanline renderer? cos your renders really show off the detail of that gun you made.

Badname
21
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Joined: 9th Aug 2003
Location:
Posted: 10th Aug 2003 21:49
You could quess what it is if you're a modeler but it's brazil


3D modeler
Badname
21
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Joined: 9th Aug 2003
Location:
Posted: 11th Aug 2003 01:55
I just made a WIP of a axe i designed very quicky i need to add more detail i think it's now 280 poly's.
http://badname.bl33t.co.uk/renders/axe1.jpg
http://badname.bl33t.co.uk/renders/axe2.jpg
Little feedback woudl be nice


3D modeler
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 11th Aug 2003 02:24
Too high poly for that detail. Handle needs to be shaped more, textures would do wonders

Nice models

RPGamer

Current Project: Eternal Destiny
Porting all files to my new computer
Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 11th Aug 2003 04:21
Renders are Brazil (registered) ... which is surprising to see people using the registered version considering its $1,200
especially someone so young into modeling with max.

gonna wait before i actually comment on the work though

Badname
21
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Joined: 9th Aug 2003
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Posted: 11th Aug 2003 15:44
You may think what you want from me.


3D modeler
brittd
22
Years of Service
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Joined: 28th Oct 2002
Location:
Posted: 12th Aug 2003 08:09
Um Raven where I live both High Schools and Universities students have access to copies of 3d Max 5. I have used them several times myself in the University labs.(Though I am much older then the students) Of course that doesn't mean Badname didn't pirate it. Don't care, but don't jump to conclusion about everyone using Max.

Nice gun Badname, much better then anything I have done, but I mostly try organic stuff.

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