Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Trigger an Win Zone

Author
Message
MarkSA
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: DownUnder
Posted: 12th Apr 2009 03:36
I was wondering how I would go about triggering a winzone to spawn.

The idea is to have a winzone spawn?

I am trying to use a trigger zone, so when I touch it, a winzone appears, so I can finish the level. Or is there another way?

Thanks
Bendak11
16
Years of Service
User Offline
Joined: 2nd Aug 2008
Location: The bush in your front yard.
Posted: 12th Apr 2009 22:55
Explain the in-game scenario? Do you want it to appear when you defeat an enemy?

Or do you want to appear when you step into a certain square?
MarkSA
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: DownUnder
Posted: 13th Apr 2009 04:33
I woul dlike the win zone to spawn or be active When I pick up an item.

Standing in a square would be handy too.
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 13th Apr 2009 09:20
Okay, here's what you do, you get the item that needs to be picked up first, and then right click it and where it says 'isobjective', change it to one. Then right click on your winzone, and change 'isobjective' to 2.

There you go.

"You are not smart! You are very un-smart!"
MarkSA
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: DownUnder
Posted: 14th Apr 2009 05:47
Thanks I will give it a go once I've sorted out some build problems.

Login to post a reply

Server time is: 2024-11-24 23:55:56
Your offset time is: 2024-11-24 23:55:56