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Geek Culture / personal spacecraft

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Mentor
22
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 10th Aug 2003 20:05 Edited at: 10th Aug 2003 20:05
it must be nice when you can afford to have your own private space program, seems everybodys doing it, I even hear a rumour that John Carmack has been putting the money up for a project

http://www.scaled.com/projects/tierone/New_Index/photos/photos_text.htm

(yes it is real, they just tested the spaceship section for glide handling)

Mentor.

Shadow Robert
22
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 10th Aug 2003 20:32
give it 50years and you'll be able to buy a Ford Galazy that lives upto its name

Mentor
22
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 10th Aug 2003 21:22
HUH! just when I would be old enough to have my driving licence taken off me, curses.

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Ian T
22
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Joined: 12th Sep 2002
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Posted: 10th Aug 2003 22:31
'give it 50years and you'll be able to buy a Ford Galazy that lives upto its name '

They were saying that back in the 60s

Technology is coming along, but restrictions will certainly advance with it. NASA thinks they own space (they're cool, but territorial, and ridiculously underfunded) and it won't be long before in the US at least, space restrictions start popping up. Of course, then the space projects will move to Spain...

--Mouse

Famous Fighting Furball
MushroomHead
22
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 10th Aug 2003 22:34
> give it 50 years and you'll be able to buy a Ford Galazy that lives
> upto its name

... and breaks down frequently ... in space.
Ian T
22
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Joined: 12th Sep 2002
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Posted: 10th Aug 2003 23:39
'... and breaks down frequently ... in space.'

Good point

Whatever happens, it couldn't be worse than what your alien is going through.

--Mouse

Famous Fighting Furball
Mentor
22
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 10th Aug 2003 23:49
HEY! what you mean Mouse?, we make kiddi rides like that at work and they PAY 20p for 3 minutes of that :p LOL

Mentor.

Ian T
22
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Posted: 11th Aug 2003 00:11
Yes, it's a lot of fun at rides, but it wouldn't be quite as fun light years from the nearest air source

--Mouse

Famous Fighting Furball
spooky
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Joined: 30th Aug 2002
Location: United Kingdom
Posted: 11th Aug 2003 00:27
Imagine a personal spacecraft with a 'Designed for Microsoft Windows 2050' sticker on it. Get a few million miles out into space and then get a blue screen of death on your nav panel.

The programmer formerly known as sonic
Ian T
22
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Posted: 11th Aug 2003 00:41


'Problem: Air supply not running out fast enough. Solution: Eject all air canisters. Thank you for using Microsoft Windows 2050.'

--Mouse

Famous Fighting Furball
Shadow Robert
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Location: Hertfordshire, England
Posted: 11th Aug 2003 00:47
Quote: "They were saying that back in the 60s"


yeah but it is a more realistic goal ... i'm still wondering how the hell they landed a moon launcher in 1964 when the computing technology in the whole rocket was less than my GBC is capable of.

Ian T
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Posted: 11th Aug 2003 01:06
' i'm still wondering how the hell they landed a moon launcher in 1964 when the computing technology in the whole rocket was less than my GBC is capable of.'

Simple math... It's amazing how much of it a 3ghz machine can handle...

--Mouse

Famous Fighting Furball
Shadow Robert
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Joined: 22nd Sep 2002
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Posted: 11th Aug 2003 02:45
yeah but the process threads required would've needed alot more than the capable math & memory could hold.
unless they were relying on pseudo mathematics to get thier astronauts there i'd be worried about them being able to calculate all the variables as well as adjusting the data & systems second by second with something that had less power than a standard cpc64.

i mean i've done game physics which could be used to project the right course and reaction force required, but really with peoples lives at steak ... i'd want something computing REAL physics.

Ian T
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Posted: 11th Aug 2003 03:07
There's no such thing. You can always make more advanced simulations, but since we don't even know what physics is (we make new laws, but we're still defining it, laws are still being made), it's impossible to code 'real' physics. It's like 'real' AI.

--Mouse

Famous Fighting Furball
Shadow Robert
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Location: Hertfordshire, England
Posted: 11th Aug 2003 03:18
yeah but you understand the difference between games pseudo physics and what is considered real physics right?

christ i mean think about it, then sent them up there with the computer runnings on something simpler than flipping "Moon Lander"
sorry but as i crash alot of the time on that game, i'd be worried.
especially considering if the factors encountered arn't 100% what they predicted they would've crashed eiher in a way that ment they could take off, or very spectacularly.

-- -- --

if you want then feel free to crack open an asm developer and whip me up a dos executable that will calculate a moon landing program taking into consideration what we know about the moon.
Gravity, Magnetic Winds, Action-Reaction Physics, Space's Zero Density.

i mean fgs how the hell do you even calculate a geo-sync orbit on a calculator let alone figure out burst speeds and such??
not to mention they would've been moving too fast to figure out how to move the craft themselves to set it up to stay away from the poles, which would've screwed them big time.

Ian T
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Posted: 11th Aug 2003 03:42
What's your point-- that it's sheer luck we landed on the moon at all?

--Mouse

Famous Fighting Furball

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