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FPSC Classic Scripts / Sound and Trigger

Author
Message
A r e n a s
16
Years of Service
User Offline
Joined: 9th Jun 2008
Location:
Posted: 12th Apr 2009 23:21
Is it possible to play a sound and then activate something in a trigger zone. (Like the wait flag command in DB Pro). A sound plays then once it has finished playing, the trigger activates...
dumpus
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 13th Apr 2009 06:49
I don't think there is a command that recognizes if a sound has finished playing, but you could use a regular triggerzone with a timer instead. Triggerzones play a sound every time you walk through it, so you'd either have to modify the code, or overlap a soundzone and a triggerzone.

A r e n a s
16
Years of Service
User Offline
Joined: 9th Jun 2008
Location:
Posted: 13th Apr 2009 09:30
i'll make y own script and i guess i gonna have to use timers with this stuff. Thanks anyway

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