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FPSC Classic Work In Progress / zombie survival (beta) download

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shadowfire
15
Years of Service
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Joined: 24th Mar 2009
Location: England
Posted: 17th Apr 2009 12:13
here is the download link for my zombie survival game

http://www.megaupload.com/?d=5KZ17NS9

my motto: if it looks awesome, it probbably is awesome.

shallowness is fun!

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Kravenwolf
15
Years of Service
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 18th Apr 2009 00:30
You should post a description of the what the game's about...and post a few better screenshots. Despite the lack of those two things, I still tried the downloaded the demo and I thought it was really fun. Someone finally brought the WOW Nazi Zombie concept to FPSC, heh. Although the media is mostly (if not all) stock, the scripting and the use of trigger zones, paired with the music choice, made that game very addicting. I kept dying ...but kept going back to try to beat it again.

Loved that you could buy new weapons as well--just like in Call of Duty. If it wasn't for that annoying 'Rick Rolled' music at the end of every game over...I probably would have still been trying to beat it. But I couldn't take that anymore. Great job though! Excellent frame rate as well. Wow.

Success is not final--failure is not eternal.
shadowfire
15
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Joined: 24th Mar 2009
Location: England
Posted: 18th Apr 2009 11:45
thanks! i didn't think people would like the game that much!

ok, if you want a (brief) plot outline, here comes one...

it's world war 2, and you've just been released from active duty.
you think the nightmare is finnaly over, but it is only just beginning...
your team are driving along an abandoned road, late at night, when someone hears a noise, and lo and behold, the place is full of zombies! your entire team die, except for you, and realising there is nowhere to run, you take your pistol and head for the nearest building, and begin your last stand.

basiccaly nazi zombies, i am working on a new map, and i want to know, should i use custom (errant ai) weapons where you don't have to pay, or stock (ww2) weapons when you do have to pay?

my motto: if it looks awesome, it probbably is awesome.

shallowness is fun!
kitty101
16
Years of Service
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Joined: 5th Feb 2008
Location:
Posted: 18th Apr 2009 19:02
lots of washers

what you all looking at now boy!
shadowfire
15
Years of Service
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Joined: 24th Mar 2009
Location: England
Posted: 18th Apr 2009 19:23
what?

my motto: if it looks awesome, it probbably is awesome.

shallowness is fun!
Kravenwolf
15
Years of Service
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 18th Apr 2009 21:46
I think those are safes kitty...Anyway, I like the concept of having to buy weapons. It gave me something to look foward to..killing zombies to get a better weapon. I'd keep it like that.

As far as Errant's weapons go. I'm making a game similar to this concept (based off WOW), and personally, I'm making it modern day as opposed to WW2. The WW2 era has been done by COD already, and there are MUCH more weapons in the store for modern day as opposed to the 3 or 4 available for WW2.

Success is not final--failure is not eternal.
shadowfire
15
Years of Service
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Joined: 24th Mar 2009
Location: England
Posted: 19th Apr 2009 12:31
yeah, that's what i thought, so i'm gonna need to make a script based on the cash system for the modern day guns...

problem is, i'm only a begginer at scripting, but i'll have a go

my motto: if it looks awesome, it probbably is awesome.

shallowness is fun!
Apocalyptic games
14
Years of Service
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Joined: 17th May 2009
Location: The back of your hand...
Posted: 27th Jun 2009 01:01
Quote: "lots of washers"


He does have a point. I mean, at least put a variety of things but the washers do look waaayy out of place.
Coach Shogun 20
15
Years of Service
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Joined: 27th Feb 2009
Location: In your mind, messing with your thoughts
Posted: 27th Jun 2009 02:08
It was just a smig too hard. The barricades did nothing really. It was fun though.

shadowfire
15
Years of Service
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Joined: 24th Mar 2009
Location: England
Posted: 28th Jun 2009 19:22
i can't believew this thread has become active again!
after about 4 monts... wow.

anyway, check out my newer zombie survival game, which does use the cash system for aerrant ai weapns.

strike force delta (on the rails) http://forum.thegamecreators.com/?m=forum_view&t=152412&b=25
darkest depths http://forum.thegamecreators.com/?m=forum_view&t=151509&b=25
rabid lemur
14
Years of Service
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Joined: 23rd Aug 2009
Location:
Posted: 25th Aug 2009 04:18
it didnt work.

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