Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / [x10] Virus W.i.P

Author
Message
Red Eye
15
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 20th Aug 2009 13:14
@Mark: I played your game, and awesome gameplay, very well done. Keep this up.



mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 20th Aug 2009 13:26
thanks mate


SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 20th Aug 2009 13:37
Downloading it now, 49 minutes left .

-SSG


mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 20th Aug 2009 14:12
haha cool


AdrianoJones Wannabe
14
Years of Service
User Offline
Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 29th Aug 2009 01:54
I downloaded the demo. Here's my tough tough review (even though I'm a member of this team lol).

Level 1:
The level design was excellent. Foggy dark atmosphere really creeped me out. Sound zones were placed excellently, in a way that made me jump out of my seat.
The firefights were fine but not very difficult, I guess that's not the point though. What I loved was all the events happening. Doors opening, doors closing, police man exploding into a human carcass - it's all done top noch. The sound zones really added to the gameplay - the creepy voices in the backgrounds kept my heart pumping.

Level 2:
The beginning was waayy too dark, and so I had to turn up the ambience to make my way out of the cave thingy, and then when I found lights I turned the ambience back down. I did think however, that the cave could use more detail.
Once in, it was very very intense. I loved how the door closed and the objective was to find a way around. After crawling into the vent shaft and looking down at the guy that said: "Area clear" I was actually scared for a moment.
After some more intense firefights, some music triggered, and it really raised the intensity of the game. It did take me a while before thinking that I had to go back somewhere, where a door opened, and the game ended there.

Level 3:
Sorry, but after I found the little pick weapon and breaking down the barriers and crawling through the hole, I had no idea what to do then.

Pros:
-Excellent sense of atmosphere
-Triggered events work very well
-Excellent level design
-Sound zones were placed brilliantly
-Everything ties together very well
-Great voice acting *cough*
-Nice menu and music
-Great music that goes well with the game

Cons:
-Puzzles could've been done better
-Some glitches, lots of things flashing though walls
-A bug in level one, a zombie was there but all I could see was his shadow
-Difficulty could be raised

That's it. Overall I give the game a great 9.3/10. Excellent game Mark. Glad to be a part of this project.

-Adrian

I love Taylor Swift. She's awesome.
Hey guys! Help me! Join the creative design forums! http://creativedesign.candorweb.com/index.php
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 29th Aug 2009 12:21
I couldn't get to play... I really wanted to!


PS: -.- ,,|,
dxdragon86
14
Years of Service
User Offline
Joined: 15th Mar 2009
Location: Germany
Posted: 29th Aug 2009 22:50
thats are nice screens man! lokks like fear

Hockeykid
DBPro Tool Maker
16
Years of Service
User Offline
Joined: 26th Sep 2007
Location:
Posted: 30th Aug 2009 02:45
Ok I really want to play this game, but i'm stuck at the first part (). I go down the stairs go back up the doors open I go through but now what?

mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 30th Aug 2009 13:15
thanks for all the comment!

Quote: "The beginning was waayy too dark,"


and yeh lvl 2 is dark, therefore use X to activate nightvision


Quote: "I go down the stairs go back up the doors open I go through but now what?"


use f to open door


mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 30th Aug 2009 13:29
New screen of the new background




AdrianoJones Wannabe
14
Years of Service
User Offline
Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 30th Aug 2009 17:44
Yeah the background is very nice, and the music fits it well too.

Quote: "and yeh lvl 2 is dark, therefore use X to activate nightvision"

Whoops! Shoulda told me in advance buddy!
-Adrian

I love Taylor Swift. She's awesome.
Hey guys! Help me! Join the creative design forums! http://creativedesign.candorweb.com/index.php
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 30th Aug 2009 17:45
LOL, srry


mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 5th Sep 2009 17:36
ok virus is nearly done, iam going to add2 more levels and then its finished



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 5th Sep 2009 17:43
I don't know who won the ultimate comp. Do you?


PS: -.- ,,|,
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 5th Sep 2009 17:45
lol yeh



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 8th Sep 2009 08:23
And I can't get to play. Maby I'll try again. If it was with my comp.


PS: -.- ,,|,
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 8th Sep 2009 08:43
Quote: "And I can't get to play. Maby I'll try again. If it was with my comp."


why cant you play?



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Zeroff
15
Years of Service
User Offline
Joined: 3rd Feb 2009
Location:
Posted: 8th Sep 2009 19:04
Downloading the demo! 39 mins now! This is the longest thing I had to download from the internet so far. i hope it's good.

Yet to have a signature
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 8th Sep 2009 19:26
I had to load for 2 hours, but it was worth it! It was very good! Awesome! Very fearish! I don't even wonder why this won! And I can't wait for more! I played all the 3!


PS: -.- ,,|,
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 8th Sep 2009 22:34
thanks, lol even the full version of virus is smaller than the demo . thanks for the comment!



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 9th Sep 2009 07:37
You had nightvision!?!?! Need to play again!


PS: -.- ,,|,
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 9th Sep 2009 08:16
rofl yeh,damm i will put it on the first post



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 22nd Sep 2009 23:29
Right my PC decided to start using my new 3GB RAM and actually WORK...And I played parts 1 and 3 (can't play part 2 as it uses Pixel Shader 3 and I have an ATi card...) and they were good. The scripting was great but the level design was a tad bit messy and the final part of part 1 was tricky, I had to jump to shoot the enemies and kept dying but I managed lol. I'd give it about 7 to 9/10 overall . It was very FEAR-ish as well IMO.

-SSG

mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 23rd Sep 2009 08:57
yeh the last part is difficult, but thats because i dont want players to run trough the game



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 23rd Sep 2009 18:49
It is a great game, but I only thing is, that I don't like the sound of getting hit. It works with shooting enemies, but not with zombies. 1st zombies scared the hell outta me. And I think I see a little fear inspiration. Do I?


Can you survive from the horrors of the hidden land Occulo?
AdrianoJones Wannabe
14
Years of Service
User Offline
Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 23rd Sep 2009 23:37
Quote: "yeh the last part is difficult, but thats because i dont want players to run trough the game "


Really? I found the last part actually pretty easy with the sniper rifle one or two shot kills.
Or you mean level 3, which I'm still having a bit of trouble with.
-Adrian

I love Taylor Swift. She's awesome.
Hey guys! Help me! Join the creative design forums! http://creativedesign.candorweb.com/index.php
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 24th Sep 2009 19:59
Quote: "It is a great game, but I only thing is, that I don't like the sound of getting hit. It works with shooting enemies, but not with zombies. 1st zombies scared the hell outta me. And I think I see a little fear inspiration. Do I?"


yeh good one, im going to chance it

i played fear a few times, but didnt really used their ideas much, most of it is my own idea



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 4th Oct 2009 20:10
I like the effect when you go down the hole and the screen looks like it's getting further away. Is that in some mod? How did you make that efefct? And how did you make the AI feel so good? Great game.


Can you survive from the horrors of the hidden land Occulo?
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 4th Oct 2009 20:14
that effect is called FOV if iam right, many mods have it, about the AI, i used my own AI



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 4th Oct 2009 20:16
Ok. Thanks!


Can you survive from the horrors of the hidden land Occulo?
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 4th Oct 2009 20:17
i finally finished this game , still some build error etc. but i hope to upload the full game soon

im already working on virus 2, here is a early beta screenshot of level 1. the story of virus 2 will fit really nice in the story of virus 1



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.

Attachments

Login to view attachments
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 4th Oct 2009 20:22
WOW! That looks awesome! I can't wait for teh full game!!! This will be perfect!


Can you survive from the horrors of the hidden land Occulo?
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 4th Oct 2009 20:27
thanks



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
AdrianoJones Wannabe
14
Years of Service
User Offline
Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 6th Oct 2009 00:35 Edited at: 6th Oct 2009 00:36
Yeah it looks good definitely.
-Adrian

I love Taylor Swift. She's awesome.
Hey guys! Help me! Join the creative design forums! http://creativedesign.candorweb.com/index.php
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 6th Oct 2009 08:20
thanks mate



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Red Eye
15
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 6th Oct 2009 19:29
Hey bud,

Time to check this thread out again.

Anyway the last screen is good bud, but maybe add a noisy atmosphere browninsh fog thingy.

And try adding more grass so u cant see it comes out of nothing.

But looks good,

Keep it up,

Red Eye (your friend)


mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 7th Oct 2009 16:31
about the grass, good idea
wil add some fog, although i like grey



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Crazy Cam10
16
Years of Service
User Offline
Joined: 18th Jul 2007
Location: Why The Hell Does You Want To Know
Posted: 7th Oct 2009 18:17
Utter noob question.

I get stuck, like 10 seconds in rofl. ><
I canny open doors.. or do anything D:

I tried looking all around.. but i can't find anywhere where i'm supposed to go. D:

Cam Ownz You!!

www.gamingstuff.co.nr
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 7th Oct 2009 22:51
rofl, you need to open door with ''f''



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 7th Oct 2009 22:56
Looks good.

mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 7th Oct 2009 23:04
thanks! here is a screen of the nightvision, i made 2, but this one blends good in-game. ( that room isnt a level )



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.

Attachments

Login to view attachments
Red Eye
15
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 8th Oct 2009 19:30
I really like your room in your last screen. AMAZING LeVEL DESIGN.

Just Kidding

Nice Hud, but why is it affecting Project BLue 1.7 thingy, it shouldnt.


Crazy Cam10
16
Years of Service
User Offline
Joined: 18th Jul 2007
Location: Why The Hell Does You Want To Know
Posted: 8th Oct 2009 20:40
Aha XD

Cheers ^_^
Blonde moment ftw..

Cam Ownz You!!

www.gamingstuff.co.nr
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 8th Oct 2009 20:58
Quote: "really like your room in your last screen. AMAZING LeVEL DESIGN."
yeh its my best work

Quote: "Nice Hud, but why is it affecting Project BLue 1.7 thingy, it shouldnt."


dunno

Quote: "Aha XD

Cheers ^_^
Blonde moment ftw..
"


haha, have fun



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 13th Oct 2009 23:14
here is the background of virus 2. i will make a new thread soon for virus 2



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.

Attachments

Login to view attachments
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 14th Oct 2009 11:34
Looks Ace. Cheers

KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 14th Oct 2009 14:52
Every time I get to the hallway on the second floor (in the beginning); my computer does a hard reboot (crashes). So, this game seems to be unplayable for me...sorry.

mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 14th Oct 2009 16:18
are the other levels working? if so i could rebuild level 1. maybe it helps



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 14th Oct 2009 16:42
I like the look of the new background!!!


Can you survive from the horrors of the hidden land Occulo?
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 14th Oct 2009 17:05
thanks



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.

Login to post a reply

Server time is: 2024-02-25 12:11:57
Your offset time is: 2024-02-25 12:11:57