I downloaded the demo. Here's my tough tough review (even though I'm a member of this team lol).
The level design was excellent. Foggy dark atmosphere really creeped me out. Sound zones were placed excellently, in a way that made me jump out of my seat.
The firefights were fine but not very difficult, I guess that's not the point though. What I loved was all the events happening. Doors opening, doors closing, police man exploding into a human carcass - it's all done top noch. The sound zones really added to the gameplay - the creepy voices in the backgrounds kept my heart pumping.
The beginning was waayy too dark, and so I had to turn up the ambience to make my way out of the cave thingy, and then when I found lights I turned the ambience back down. I did think however, that the cave could use more detail.
Once in, it was very very intense. I loved how the door closed and the objective was to find a way around. After crawling into the vent shaft and looking down at the guy that said: "Area clear" I was actually scared for a moment.
After some more intense firefights, some music triggered, and it really raised the intensity of the game. It did take me a while before thinking that I had to go back somewhere, where a door opened, and the game ended there.
Sorry, but after I found the little pick weapon and breaking down the barriers and crawling through the hole, I had no idea what to do then.
-Excellent sense of atmosphere
-Triggered events work very well
-Excellent level design
-Sound zones were placed brilliantly
-Everything ties together very well
-Great voice acting *cough*
-Nice menu and music
-Great music that goes well with the game
-Puzzles could've been done better
-Some glitches, lots of things flashing though walls
-A bug in level one, a zombie was there but all I could see was his shadow
-Difficulty could be raised
That's it. Overall I give the game a great 9.3/10. Excellent game Mark. Glad to be a part of this project.
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