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FPS Creator X10 / Shaders on MP9 & M10 Weapons???

Author
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g0LDjUnGe
16
Years of Service
User Offline
Joined: 14th May 2008
Location:
Posted: 25th Apr 2009 17:21
Hi all i've got a problem with the fpscx10

i can't get any shaders to work on the mp9 & mp10 weapons in fpscx10 v1.09 beta

the weapon.fx shader works on the stock weapons but not on mp9 & 10,
some solution? ^^
The Next
Web Engineer
16
Years of Service
User Offline
Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 26th Apr 2009 00:32
That could be because the shader was written for stock FPSC X10 weapons only it wont work on the ones in MP9 and 10 as they are made differently. Sorry but unless you make a new shader yourself theres not much we can do to help.

seth zer0
18
Years of Service
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Joined: 22nd Apr 2006
Location: Fort Walton Beach, FL
Posted: 26th Apr 2009 11:19
What all types of textures do you have. I know you have the diffuse(should have two of them one _D and a _D2) but do you have the specular and normal/relief maps as well..

g0LDjUnGe
16
Years of Service
User Offline
Joined: 14th May 2008
Location:
Posted: 26th Apr 2009 12:25
yeah i have gun_D, gun_D2, gun_N and gun_S but it doesn't work
seth zer0
18
Years of Service
User Offline
Joined: 22nd Apr 2006
Location: Fort Walton Beach, FL
Posted: 28th Apr 2009 09:09
And the Hand_D you have them for that to right. did you change it in the gun spec cause if you only do it in the effectbank in the editor you will only give it to the weapon that will be on the floor and in you npc's hands.(go into the gamecore folder and then the gun folder then the model pack 9 folder and open the gun you want to apply it to and open the gunspec file and change it in the effects there.)hope that gets you going if not ill go into more detail.

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