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FPSC Classic Scripts / Proximity HUD - multiple HUDs

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Leon Kennedy
16
Years of Service
User Offline
Joined: 7th Sep 2008
Location: Neither here nor there
Posted: 27th Apr 2009 20:45 Edited at: 27th Apr 2009 20:48
Well, I've taken enough from everyone here, so I figured it's time I give something back. This will be included in my upcoming level design tutorial, but why wait to share goodness with you guys?

The following script will allow you to have more than 1 HUD when you approach an object. The first time you approach the object, it will display a hud (a message, perhaps, informing you to do a specific task with detail). Each additional time you approach the object, a second HUD displays (telling you the information hasn't changed, for example).



Obviously, substitute your own hud for yourhudimage and yourhudimage2, and then name appropriately.

Enjoy!

Priest of the Church of Joe Wood

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