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FPSC Classic Scripts / Enemies appear after player gets an item; possibility?

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Cyber apollo
15
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Joined: 8th Jan 2009
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Posted: 1st May 2009 02:39 Edited at: 1st May 2009 11:59
my idea is this, the player walks over to a sepearted area of a pathway, nd as he picks up a weapon (e.g a katana laying beside a skeleton) enemies spawn on the original path, possibility?
Leon Kennedy
16
Years of Service
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Joined: 7th Sep 2008
Location: Neither here nor there
Posted: 1st May 2009 15:05
It should be possible. I'm thinking you might have to modify the script in the community guide for spawn enemies in a trigger zone to get this to work.

Priest of the Church of Joe Wood
Bugsy
16
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 3rd May 2009 18:39
TRY: name a triggerzone trigger1
on the item in IF USED: put trigger 1, or if its a weapon, try putting a trigger zone on top of it and triggering the triggerzones that trigger enemies

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