You can use the get image command. It's bloody confusing, but say your picture started in the top left corner of the screen, and was 50*70 wide and high. Then to make image 1 you'd use the command
get image 1,0,0,50,70
Now say Your second image was at the co-ordinates (50,0) and (100,70).
Then to make image 2 you would say
Get Image 2,50,0,100,70
I hope that's a help. To make Animation sprites things get a little more confusing.
You should set up 3 Variables, x#, y#, and time.
x#= the x position of your sprite
y#= the y position of your sprite
time= Image file to use.
Step one, create ur sprite with the set sprite command. But, instead of the usual x,y,imagenumber use the variables above.
Set Sprite 1,x#,y#,time
Ok. When you declare at the start of your program, you have to set x# and y# positions or it won't work, as well as declare time.
So at the top of your page, put this in:
y#=50
x#=50
Time=1
You can change that later on.
No make a loop with Do and Loop.
Make a loop like this.
Do
time=time + 1
Set Sprite 1,X#,Y#,time
time=time - 1
Set Sprite 1,X#,Y#,time
Loop
That's a very simple stepping animation. I havn't tested it, so i can't garuntee that it works-but i think you should be able to figure it out from that. -DivW
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