I'm not sure what you mean by that...here's the gunspec (It's simply based off the Bazooka one right now)
;bazooka weapon spec
;GUN Model File Requirements
;GUN Settings
muzzleflash = 4
muzzlesize = 100
brass = 0
smoke = 1
flak = custom\toaster
damage = 100
damagetype = 0
scorchtype = 4
reloadqty = 1
iterate = 0
accuracy = 0
zoommode = 0
;GUN Visuals
textured =
effect =
transparency = 2
weapontype = 5
;GUN Sounds
sound1 = fire.wav
sound2 = reload.wav
sound3 = fire.wav
sound4 =
sound5 =
fireloop = 0
;HUD muzzleflash position
horiz = 0
vert = 0
forward = -2
alignx = 5
aligny = -2
alignz = 40
;HUD animation frames list
keyframe ratio = 1
select = 0,9
Idle = 10,38
Move = 39,53
fire = 54,63
reload = 64,97
putaway = 98,107
;HUD sound frames list
soundframes = 2
sframe0 = 54,1
sframe1 = 64,2