welll... because a map is made by very much .X's ... but DBP makes it one whole map out of the small entitys ... it is called a .dbo [darkbasic object]...
This is how you could do it...
Folow this link and watch it till you find out how to get the .dbo. [with textures]
http://www.darkgamestudio.com/movies.php
then
- Grab Fragmotion (only program that has a .dbo importer.
Load it up with Textures.
Export it as a obj. or 3DS i recommend 3DS.
Load it up into 3dsmax...
Now you can do EVERYTHING really EVERYTHING with it.
- Camara effects
- Bloom
- Fog
- Any type of shaders.
- More polygons.
Everything
Now
- Render a avi or wmv
Good luck