Quote: "I think I didn't understand some things of Seth Black's script. Can I put anywhere (unable to pick up place) weapons and still a player who spawns gets every weapon I placed. Does that weapon disappear then? And I have some problems with that weapon spawning system because I could get that properties work correctly."
...here's a clarification.
1. Because of the 4000 unit range, the player should always be instantly able to activate the pickup. Because of this, you can place the weapon pickups out of sight, and they will still be activated.
2. These weapon pickups will disappear, once activated. That's really not a problem for Single gameplay, as weapons will be retained, throughout the level.
For Muliplayer use, they can be set through their properties to respawn, so every player should be equipped immediately when they spawn into the level.
3. To use the script:
I. Place the weapon pickups in a remote area of the level
II. Open the Properties for each pickup, and set
MAIN SCRIPT = MONDO WEAPON PICKUP.fpi
Hopefully, that'll answer your questions...