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FPSC Classic Models and Media / [Model Pack] Fame & Glory [WIP]

Author
Message
Bejasc3D
16
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Down Under
Posted: 23rd May 2009 04:49
Hey guys!

I have started work on a Fame and Glory model pack, and have so far completed 5 models.
I have to admit my self, That the textures, are verry low quality, but are being worked on gradualy.
All of the models that I have done so far, Are FPSC ready, and textured, But the textures are quite low quality, as I have said.

Here are the screens..




All of these are 80-200 polygons.




List of Entities/Segments

=Done =In Progress Not Started

Coat Hanger -
Costume Holder -
Roped Poll -
Pole -
Golden Cd -
-Ideas Needed!
-Ideas Needed!
-Ideas Needed!
-Ideas Needed!


If you could all give me some Ideas on things to add, Please do.

This pack will also be FREE For use in commercial or non commercial, but will not be released untilcompletion.

Note:This is my first model pack, and model released on this forum. Please give some C&C


More to come!

~ Benny Boy 2321 ~ Raw Sandvich ~
ozzi mad boy
16
Years of Service
User Offline
Joined: 25th Nov 2008
Location: Western Australia
Posted: 23rd May 2009 07:02
not bad for a beginner

i'd suggest maybe getting them unwraped (the texture) and texturing that way.

and an idea for a model would be a trophy and a trophy cup maybe?

good luck with this moddle pack and message me on msn if you need some help or tips or anything.

http://www.afrokid-fps.co.nr
djmaster
User Banned
Posted: 23rd May 2009 08:29
They look sweet,but looks like you uvmapped all the models planar,for round stuff use cylindrical uvmapping ect.

A.K.A. chargerbandit
[href]http://chargedstudios.ultimatefpsc.com/[href]
Bejasc3D
16
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Down Under
Posted: 23rd May 2009 15:15
what would be the best way to do most of the uv mapping them Most of it is Either Box or decal.

~ Benny Boy 2321 ~ Raw Sandvich ~
ozzi mad boy
16
Years of Service
User Offline
Joined: 25th Nov 2008
Location: Western Australia
Posted: 23rd May 2009 21:04
what 3d program you use?

http://www.afrokid-fps.co.nr
Bejasc3D
16
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Down Under
Posted: 24th May 2009 05:34
Milkshape for the models, Lithunwrap for the UV map, and Cs3 for the texturing.

~ Benny Boy 2321 ~ Raw Sandvich ~

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