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FPSC Classic Work In Progress / [LOCKED] Ghosting: Vital Instincts (X9)

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SikaSina Games
16
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 23rd May 2009 14:58 Edited at: 23rd May 2009 15:36
This time this won't get cancelled since it is in official development now.

Set in year: 2012
Age limit: 15 or 18
Contains: Strong gore & Violence, Strong Language
Developed by: SikaSina Games


Entry for the Ultimate FPSC Competition

Ghosting: VItal Instincts branches off another game me and some other friends are making and is based on an infection caused by a catastrophe in a mental Asylum. A team of scientists have developed a new contraption which can create a human being completely from scratch and act the same as a human. Using genes extracted form inmates, the subjects will vary in size, looks and personality etc. But shortly after their success, they discover that something has gone incredibly wrong and one of the inmates had slipped a small gene of their mental personality with their other genes. It wasn't long until the scientists found out that the first subject was found devouring every living person in the asylum and overloaded the machine to create more of their 'species'. People were hacked and mutilated and all hope was lost. You, a freelance ex-army soldier is sent bare handed to find out what the hell had gone wrong after a case of a nuclear explosion not far from the desolate town...The olympics were set to happen in 2012. Now, the only event left is the extinction of mankind.



-This one has been changed .



-FCV

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
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SikaSina Games
16
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 23rd May 2009 15:00
Screen 2.

-FCV

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
FPSC-Online Forums

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SikaSina Games
16
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 23rd May 2009 15:03
Screen 3.

-FCV

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
FPSC-Online Forums

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SikaSina Games
16
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 23rd May 2009 15:04
Screen 4.

-FCV

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
FPSC-Online Forums

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SikaSina Games
16
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 23rd May 2009 15:35
Screen 5. Now with working noise!

-FCV

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
FPSC-Online Forums

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Butt monkey
17
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Joined: 7th Dec 2006
Location: Scotland
Posted: 23rd May 2009 17:11
In the first 2 screens you have nice shadows going, however I don't think the lighting compliments this as it is dark to begin with. I would get some stronger, brighter lighting so we REALLY see the shadows.

Also, if the player is expected to play with that noise on, I would seriously tone it down.

Looks quite good though.
SikaSina Games
16
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Location: Reading, UK
Posted: 23rd May 2009 17:17
I'm working on the noise and editing the lights right now . New screens will be shown soon.

-FCV

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
FPSC-Online Forums
Braden 713
16
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Joined: 3rd Aug 2007
Location: Canada
Posted: 23rd May 2009 22:08
Nice job man! These screenies are looking great

Looking forward to seeing more.

-Cheers
SikaSina Games
16
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 23rd May 2009 22:10
Thanks Braden the noise is being adjusted and the view should be more visible lol .

-FCV/SSG

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
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Coach Shogun 20
14
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Joined: 27th Feb 2009
Location: In your mind, messing with your thoughts
Posted: 25th May 2009 01:08
Like I've said over at the community forums, this looks great. That noise is very irritable looking though.

SikaSina Games
16
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Location: Reading, UK
Posted: 25th May 2009 12:21
Yeah, I've got to fix that still. Thanks anyway .

-SSG

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
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SikaSina Games
16
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Location: Reading, UK
Posted: 27th May 2009 11:49 Edited at: 27th May 2009 11:50
Just a little BUMP, there is a video over at YOuTube displaying a teaser for the main Ghosting if you want to watch that.

WARNING: STRONG LANGUAGE - You have been warned :
YOuTUbe - Ghosting Teaser (Strong Language)

-SSG

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
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Paul112
18
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Joined: 1st Jan 2006
Location: UK
Posted: 27th May 2009 17:14
I don't find "strong" language offensive, but the amount you used in that video was so over-the-top that it detracted from any seriousness you intend for the game.

Paul

SikaSina Games
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Location: Reading, UK
Posted: 27th May 2009 17:21
Lol, I thought that afterwards . I'm making another trailer for GVI but it will take a while since I'm transferring files over to my new DIY PC . Some new screens might be posted as well, maybe even the old alpha level (not in the actual game now).

-SSG

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
FPSC-Online Forums
Coach Shogun 20
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Location: In your mind, messing with your thoughts
Posted: 28th May 2009 23:26
So is this being migrated over to x10? And yeah, I thought the language was a little silly . Otherwise, the story seems interesting enough. (I really should be used to the language, thanks to public school)

SikaSina Games
16
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Location: Reading, UK
Posted: 29th May 2009 00:16
I'm not sure, X10 lags like hell on this PC and I need SP1 for Vista on my other internet-buggy PC . Still, my other one works fine with X10 but I can't run it now since I updated X10 and I don't have SP1 of course and I still need to activate my copy of Vista >.<.

-SSG

NO LONGER ABLE TO PLAY ON MY CRAPBOX SINCE I GOT THE RRoD
FPSC-Online Forums
Crusader2
15
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Joined: 8th Aug 2008
Location: Somewhere...
Posted: 3rd Jun 2009 23:46
Well SikaSina, you proved me wrong. This has a good chance to win; best of luck to you!

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!
SikaSina Games
16
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 5th Jun 2009 23:20
Sorry about the bump, our internet was down for 2 days and just got it back up . Since I have GCSE Science exams comign up as well, I'll need to take a break off this for revision and all that .

@Crusader2,

Thanks man, it is shocking to see how far I've come after my Gridsystem: Hack game lmao !

-SSG

XBOX broken
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SikaSina Games
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Location: Reading, UK
Posted: 12th Jun 2009 18:48
*Bump* just a note that I'm postponing this since I have 2 Science GCSEs coming up and did my Biology exam today. It's still in progress though so don't worry (not like you would lol) .

-SSG

XBOX broken
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SikaSina Games
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Location: Reading, UK
Posted: 25th Jun 2009 19:37 Edited at: 25th Jun 2009 19:48
BUMP New screens! These are from a survival mode included along with GVI. Before you ask, these are taken from my new DIY PC, so I haven't baked up any shadows...yet. Anyway, about the other map as well, until I've got all the media onto this PC and the MP22 characters converted a different shader (I've got the ATi 4550 ). It's using Project Blue Mod too .

Screen 1 attached, the barrels have been moved around and a girder has been placed in the middle of the room. New screens will be posted soon. Enjoy! It's meant to be dark as well, it's an underground mine .

-SikaSina Games

XBOX broken
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SikaSina Games
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Location: Reading, UK
Posted: 25th Jun 2009 19:50
Screen 2. Sorry about the mass multiple posting .

-SSG

XBOX broken
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SikaSina Games
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Posted: 25th Jun 2009 19:52
The white areas are from FPSC taking a snapshot and rendering black transparent by the way . Screen 3 attached.

-SSG

XBOX broken
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SikaSina Games
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Posted: 25th Jun 2009 19:53 Edited at: 25th Jun 2009 19:54
And finally, screen 4. C&C welcome , not too harsh though .

-SSG

XBOX broken
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Zay333
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Joined: 22nd Jul 2008
Location: sLOVEnia
Posted: 25th Jun 2009 20:08
Ok I've got some C&C for you,but there's only one for now.
-On the last screens there is plenty of yellow light used witch makes the game stale.Try mixing that color whit a colder color or red and black to make a dark orange,It will look better,believe me.

What you see isn't always real....
SikaSina Games
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Location: Reading, UK
Posted: 25th Jun 2009 20:13
I know what you mean, I'm working on the light placement, I try not to stick to whit or bland colours so I tend to go for orange and yellow, and I guess it went a it overboard on yellow. I'll see what I can do. And before anyone asks, the map's a WIP right now so there isn't a lot of scenery.

-SSG

XBOX repaired!
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Coach Shogun 20
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Location: In your mind, messing with your thoughts
Posted: 26th Jun 2009 00:34
I have to agree that its too yellow. These shots look nice though.

SikaSina Games
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Location: Reading, UK
Posted: 26th Jun 2009 17:57
Sorry, I tuned my VGA Card to use a darker brightness for a better result. I'm changing the lights now. Sorry about that lol, luckily it's at the default standard now .

-SSG

XBOX repaired!
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SikaSina Games
16
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 1st Jul 2009 23:18
Bump, I'm now creating another survival mode based on Shi No Numa from CoD:WaW (Shi No Numa ftw ) except that you're in a smaller start point . Most of GVI may be switched over to X10 since I've grown a habit of using that now. I'll leave you with a pic of the new swamp map. Sorry about Media Player, I use the mini player, so it displays the song name when it starts . Before you ask, yes, I'm into Reggae (blame my mum for UB40 and Ali Campbell lol), also heavy rock . C&C welcome .

-SSG


PC: Vista HP, 1GB RAM, ATi Radeon HD 4550 DDR3 512mb, AMD Athlon 64 X2 4400+ 2.3GHz Dual-Core, 160GB HDD

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Aertic
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 1st Jul 2009 23:37
The shed looks fair okay at the time being...
Also may I ask where did you get the shed segments from? or are they your own? 'Cause their pretty neat...

Coach Shogun 20
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Posted: 1st Jul 2009 23:55
Looks nice SSG. Just add a few more entities in the background, drop the ambiance way low, and maybe even add a black fog.

SikaSina Games
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Location: Reading, UK
Posted: 2nd Jul 2009 18:23
Quote: "Also may I ask where did you get the shed segments from?"


It's Kravenwolf's Cabin entity. I'm going to add another shed of mine if I can learn to model.

Quote: "Looks nice SSG. Just add a few more entities in the background, drop the ambiance way low, and maybe even add a black fog."


By the sound of that, I'd better turn down the range of the light in the cabin . I'll take a screen of the swamp when I get a chance (working on my enterprise day prototype sketch and GCSE Graphics coursework). Thanks for the comments as well

-SSG


PC: Vista HP, 1GB RAM, ATi Radeon HD 4550 DDR3 512mb, AMD Athlon 64 X2 4400+ 2.3GHz Dual-Core, 160GB HDD
SikaSina Games
16
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 29th Jul 2009 22:27
Mods: Can you lock this thread please? GVI is being made alongside outside of the public eye with Ghosting and a new entry is under development. Thanks .

@Users,

Expect some more screens of the different game I'm making; it is to do with Ghosting, yet it follows a completely different storyline.

-SSG


PC: Vista HP, 1GB RAM, ATi Radeon HD 4550 DDR3 512mb, AMD Athlon 64 X2 4400+ 2.3GHz Dual-Core, 160GB HDD

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