Well, my game is comming along well, its like GTA. Now, i have buildings in place which have created the streets, and i am working on the first car to be able to drive down the street. Now, what I am thinkg about is the AI, and how i plan on doing that. What my plan is is to make objects at all the intersections and say if the car hits the object then ranmoly pick which object to go to next, AKA it will drive around in random patterns. Now the problem with this is that I would have massis of code for seeing which streets lead to which, and I would need to make collision for all the objects. Does anybody have any better suggestions for how i might go about this? thanks
~haxor
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