Posted: 30th May 2009 23:47
Edited at: 31st May 2009 01:43
Hello. I started to use the program yesterday, and I am addicted! I might buy it! -I am using the trial version
But now, I'm having some troubles with a script that I created.
maybe you can help me:
*I would like to find a key, then get near a guy and give him the key and then I can finish the level. Not worried with the text right now, just with the variables and why I can't go to state 2... any tips?
*EDITED:
I found out a way to do it... but it's not yet running as I would like.
I need to "speak" twice with the identity, to make the variables change their numbers! =/
;Testing how to use waypoints
desc = walk_test_key
:waypointstate=0:waypointstart,animate=55
:waypointstate=3:waypointnext,animate=55
:waypointstate=4:waypointrandom,animate=55
:waypointstate=5:waypointreverse,animate=55
:state=0:hudreset,hudx=17,hudy=90,hudimagefine=gamecore\captions\thought.png,hudname=player,hudhide=1,hudmake=display
:state=0:globalvar=1
:state=0,varequal=1:localvar=1,setvar=1
:state=0:state=1
:state=1,plrdistwithin=60:localvar=1
:state=1,plrdistwithin=60,varequal=1:globalvar=1,setvar=2,sound=audiobank\caption_talks\bom_dia.wav
:state=1,plrdistwithin=60:rotatetoplr,waypointstop,animate=51
:state=1,plrdistwithin=60:state=4
:state=4,plrdistfurther=60: waypointstart,state=0
;End of Script