I under stand your problem and will provide provide this answer to it. After all, this was the exact feature that I accomplished for the new age of AI.
now here is a list:
1 flat entity
The picture attached is sort of a visual representation.
1. you take the flat entity and place it where you want the character to go.
2. you change the name of that entity to the name you have the character go to.
3. make the flat entity immobile so it won't move when the character comes into contact with it.
4. if every thing is done correctly, then the charcter will run directly towards the flat entity and stop when it is on top of it.
NOTE: In the picture I used the teleport pads. to make it invisible just change the texture to pure black.