so you guys apparently only respond to unique problems.. so this is one I haven't seen addressed on here...
I know how to export, and I know how to get the model into FPSC toolbox, but here's the problem..
When I hide the biped, the model is exported without animation AND it is crumpled/distorted.. etc...
when I export it with the biped visible.. all seems to work jsut fine.. I can see it in the FPSC TOOLBOX window and it animates and everything..
I've tried resetting Xform, rigging it as an editable poly, as a mesh... I even tried exporting to an OBJ then reimporting. Been working with MAX for nearly eight years and know how to rig a character, how to model a character.. but this is killing me.
here's the model so far.. but I can't finish until i KNOW it will work.. otherwise why bother?
Below is a video i created specifically for you guys to see so you could tell me what the problem is.. hopefully... I emailed the creator of the FPSC TOOLBOX and even he doesn't know what is wrong..
Please, I don't like asking so many questions, as I know it makes you guys annoyed, but keep in mind, you were once new too, and if I could help you guys out like I help out my Zbrush subscribers I would, but I'm not there yet.. so please, PLEASE help me understand what I'm doing wrong before you say Google it.. if you like, I'll even give you links to all the dead ends google provided.
here's the video link..
http://www.youtube.com/watch?v=QsEdFyZUx-k