I've made a character, textured it and animated it in 3DS Max. Using the pandasoft plugin I exported to .x, with the right settings. I created all the files, put them in the right place and everything. I've made a weapon and gotten it working in-game so I know the export settings are correct. The characters (I've tried it with different characters I've made) appear in the editor, textured and everything. But when I test the game, they appear invisible. I know they're in-game because they have a round shadow and the health bar appears above them.
I expect this is a minor problem, simply something that I forgot to add to the model and animation or something like that. I'm using FPSC X10, but I've done a few searches and others have had the same problem with X9, which is what leads me to believe it's a problem with the model. Has anyone had this problem before or knows how to solve it? Thanks!
A picture says a thousand words.
--H.K.--
http://www.fpsc-online.com/