Does not require any MODs
Works in multiplayer
Well i had the idea to put in multiplayer some switches which activate some decals. I have added thes cripts to the main of the decal. The script has been tested and has worked in all the tests.
This script waits until the user activates the switch(seperate script with if used as the name of the entity) and then activates it. The decal i hav used is electricity (in sprite pack). The script makes it so that when it is activated the decal appears and if the player is in the decal they are instintally killed.
;Artificial Intelligence Script
; 0-once face player
; 1-once keep angle
; 2-loop face player
; 3-loop keep angle
; 4-once face up
; 5-loop face up
; 6-character-spot-decal (at end of entity characters gun if available)
;Header
desc = Runs Decal Loop
;Triggers
:state=0,activated=1:state=1
:state=1:rundecal=1
:state=1,plrdistwithin=20:plraddhealthh=-1
:state=1,activated=0:state=0
;End of Script
Any comments please!
http://arenas4146.webs.com/