Quote: "Thanks, I think. Yeah sure thanks."
Quote: "make it so a character appears as a solid color instead of thier normal texture."
I gave you exactly what you asked for.
If you want to give the texture detail, you can either open the original texture in a paint program and color in green, or you can use the solid green template I gave you, open the character's UV map as a transparent layer on the texture, and use it as a guide to add in details. Personally, it would be easier to use the character's original texture, and just add green from there. Good luck.
-Kravenwolf
Success is not final--failure is not eternal.