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FPSC Classic Scripts / Movable Object (Non-Character)

Author
Message
Viriatos
15
Years of Service
User Offline
Joined: 30th May 2009
Location:
Posted: 11th Jun 2009 02:13
Yesterday I was trying to make a table move for some seconds. From one place to another.
I created some scripts, but none of them were working. I thought that creating waypoints would work, but nothing...

Used a lot of commands like:
FORCEFORE=X
MOVEFORE=X
NOGRAVITY + MOVEFORE=X
FORCEBOUNCE=X


Any Tips?
Kravenwolf
15
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 11th Jun 2009 19:03
I think the entity has to have waypoint data included in its .fpe file in order to follow waypoints.


-Kravenwolf

Success is not final--failure is not eternal.
Freakon
15
Years of Service
User Offline
Joined: 24th Feb 2009
Location:
Posted: 16th Jun 2009 18:28 Edited at: 16th Jun 2009 21:00
Hi

It can be done with waypoints and the correct script to follow, also you need to adjust the weight/gravity properties of the entity you want to move,

if you check out this waypoint tutorial using a lift and replace the lift with the table or what ever, but the theory is the same.

http://www.fpscreator.com/video_tutorials.html

Sorry to send you on a link but I'm at work and don't have access to my scripts etc!! It may also be worth while looking at the poltergeist room bit in the community guide but I cant find it right now

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