[X9] Nazi Zombies! Fan Game [Mod Contest Entry]
Running with Project Blue UM V1.15
Kravenwolf
Level Design
Hockeykid
Programming
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V1.0 Download Link:
http://www.filefront.com/14746973/12hoursentry.zip
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VIDEO LINK(Check out the video background on the main menu!):
http://www.youtube.com/watch?v=vHlOtHpdjEY&feature=channel_page
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Features for the V1 Beta:

Endless zombie waves

Regenerative health

Money System

Purchase new weapons and ammo

Pay to open doors and access new areas

Pay to remove debris to access new areas
Development (Pretty Interesting, Actually
)
This game is Hockeykid's and my own valid entry into Ply's 2009 Mod Contest, with assistance from Armageddon Games, who provided us with custom sound effects. Over the past week, we've created three seperate games for the mod contest; each with individual storylines and level maps. Unfortunately, the custom scripts and objectives we created for those earlier projects didn't work too well with one another (either several bugs encountered with FPS Creator, or with Ply's Mod).
We had no choice but to scrap the other projects, and come up with somthing new to submit into the contest before the deadline. This gave us less than a day to complete a valid game entry from start to finish. We passed concepts back and forth for a while, until deciding to create our own version of Call of Duty's Nazi Zombies mini-game. Hockeykid got to work on the scripts, while I started creating the models, textures, and everything else to make the level appealing. The most frustrating part throughout this entire compitition was testing, sending, tweaking, resending, and retesting the scripts, to get them all to work properly in the game. The end result, with less than one day of development behind it...
Screenshots
Download:
See link at the top of the page.
Bug Reports:
The HUD for the first door for some reason does not appear when the player is within zone. You can open the door to access the other room by pressing enter when you have at least $1000.
The Fire Axe outline on the wall is missing. You need to purchase the fire axe to start the game. It's located over by the shelves in the first room. It's HUD will still appear when the player is within zone.
The cost to remove the table (debris) in the second room is $1000. The HUD says it costs $2000. You need to remove this debris and walk down the hallway to the left to progress to the second night in the game.
Minor weapon issues may arise when duel wielding. Holstering your weapons when these bugs are encountered seem to resolve the problem.
BOTB Nominations
Quote: "I would like to nominate Kravenwolf, Hockeykid for their work in their MOD Contest Entry, Nazi Zombies! I was very impressed with it."
Quote: "I also would like to nominate Kravenwolf and Hockeykid for their Nazi Zombies game as it also provided great gameplay, a great environment, and a sort of 'Classic' feel to it yet with a small twist."
Quote: "Thanks you Kravenwolf for the great games you have provided us with."
Quote: "I would also like to nominate Hockeykid and KravenWolfs game."
Thanks to everyone for all the great feedback! In less than a week, our game has received 4 BOTB nominations! Because of this, we will continue work on the game to bring it up to BOTB standards.
Kravenwolf