hey eveyone,
if you don't mind I have a couple of questions about modelling and animating entities and characters..
-First of all, what's the best software for making simple animations to models (rotations for example), I used maya for a while would it work? if not then what would and would it have the same concept? and is there anything different to do making it FPSC ready (except applying animation frames)?
-are the character animations embedded in FPSC? I mean if I model a character with the skeleton on can I just apply FPSC default animations without having them in my model?
-another thing is how to animate characters? I guess somekind of sensor is used over each node of the skeleton otherwise it's gonna be made frame by frame, am I right or is there any other way?
-am currently learning ZBrush an amazing software for modelling 3rd generation models, would it be ok to use its models with FPSCX9 or would it be too much? if not is it ok with X10?
that would be all for now... TY

~Level my Dragon~[/url]
Best Wishes..