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FPSC Classic Scripts / text huds

Author
Message
8thsinner
15
Years of Service
User Offline
Joined: 3rd Jun 2009
Location:
Posted: 15th Jun 2009 22:22
How does the text here codes work?

Can i simply put in "mytext here"? Or do all text huds need to be graphicay organised? And is TGA the only format that works?
Freakon
15
Years of Service
User Offline
Joined: 24th Feb 2009
Location:
Posted: 19th Jun 2009 18:53
Please see attached link, this gives you a quick tutorial using GIMP (which is free) to create custom HUD display for text

http://forum.thegamecreators.com/?m=forum_view&t=150076&b=21

Apple Slicer
16
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 20th Jun 2009 09:32
You can make text huds, although they cause bizarre problems sometimes. its better to make your own image hud.

Leon Kennedy
16
Years of Service
User Offline
Joined: 7th Sep 2008
Location: Neither here nor there
Posted: 20th Jun 2009 15:36
I agree with Apple Slicer. Using the text HUD function just doesn't work some of the time and can cause weird problems. Creating your own custom image HUD with text in it is the better way to go.

Priest of the Church of Joe Wood

In memory of Nanee. 9/1/1993 - 5/16/2009. Rest in Peace, little girl.
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 20th Jun 2009 23:25
Unless you're knocked for having too much media and need to cut back on your game's total size.


The one and only,


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