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FPSC Classic Scripts / how can I make random weapon movements on scope (using airmod)

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Bibo4PC
16
Years of Service
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Joined: 17th Oct 2008
Location: Middle Earth
Posted: 17th Jun 2009 01:00
Hi everyone..
I've seen a video for RPG7 on TGC, on scoping there are random movemnts which makes it more realistic and it said it needed airmod, any idea how to do that? I have no idea where to start..
TY


~Level my Dragon~[/url]
Best Wishes..
Apple Slicer
16
Years of Service
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Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 17th Jun 2009 06:42 Edited at: 17th Jun 2009 06:42
Hmm. Stock fpsc has that function built in i believe.

Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 17th Jun 2009 07:53
Yes, I believe changing the zoomaccuracy in the gunspec will achieve this effect.


The one and only,


Bibo4PC
16
Years of Service
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Joined: 17th Oct 2008
Location: Middle Earth
Posted: 17th Jun 2009 21:01
zoomaccuracy worked TY


~Level my Dragon~[/url]
Best Wishes..
2020vs
15
Years of Service
User Offline
Joined: 26th Apr 2009
Location: MN
Posted: 30th Jun 2009 23:10
I sound like a complete noob, but how do I use Airmod?
I downloaded it and have no idea what to do, all I need are some Ironsights. Please help

Ken
Bibo4PC
16
Years of Service
User Offline
Joined: 17th Oct 2008
Location: Middle Earth
Posted: 20th Jul 2009 02:00
this thread will help u out
http://forum.thegamecreators.com/?m=forum_view&t=150142&b=23

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