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FPSC Classic Work In Progress / [X9] Judgement Day

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rakker126
15
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Joined: 12th Sep 2008
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Posted: 22nd Jun 2009 12:47
Now i’ve discovered the Blue UMD Mod I’ve cancelled all my projects at this point, and I started working on a new one. I love the fact, that you can create huge levels with an army of enemies with a steady fps off 38.

Judgement Day – the story
You play as a cop, Johnson. He lost his wife several months ago, and now he takes the most dangerous missions. Some people call him nuts, but he’s actually more lost in life. One mission, however, would change his life and that off thousands and thousands of other people…

It started as a easy mission. Kill some drug-dealers in a old hotel-mansion. But the minute he entered, he knew that it was something else… The mansion was very dark, and there were only a few light scourges. This was the main reason, that he used his fingerprint-scanner as a flashlight. In the building, however, were more than a few soldiers. And some parts of the mansion were newer than others. One thing is clear:

After my visit to this house, the world would change forever.

Teaser trailer:
http://www.youtube.com/watch?v=BKvdYp7jE4c
What is a teaser trailer? A teaser trailer is a small movie, that makes you curious, and so you want to know more. So less gameplay and more weirdness.

Gameplay
Fighting enemies: The gameplay of Judgement Day, is in my opinion very good. Since the mod is very strong, I sometimes have entire armies fighing you. Since the game is pretty much hardcore, and you can only take a few bullets, you’ll need to find cover.
Puzzels: In most levels, there are several puzzles. Those puzzles are sometimes easy as that, but they can be very hard to.
Levels: The levels are not always entirely linear. You can go back to earlier places, and sometimes you’ll need to. The five levels are very much different from each other.
Story – The story is told by cut-scenes.
Music – I have some off the best (paid) music in the game.

Site notes
* Sorry for the bad English, I’am from Holland.
* The game is very dark, so sometimes you’ll need to use your * fingerprint scanner.
* The game will be released as a free download!
* The game is made for the Ultimate FPSC competition.

Don’t forget to leave a note. Notes C&C will make me happy, and I know what you think. That is very inspiriting.

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25

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rakker126
15
Years of Service
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Joined: 12th Sep 2008
Location:
Posted: 22nd Jun 2009 12:47 Edited at: 22nd Jun 2009 12:48
Another

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25

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rakker126
15
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Joined: 12th Sep 2008
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Posted: 22nd Jun 2009 12:47
Lets do one more!

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25

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Red Eye
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Joined: 15th Oct 2008
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Posted: 22nd Jun 2009 14:55
I played that music (Bach) a long time ago when i started playing piano.

rakker126
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Posted: 22nd Jun 2009 16:03
Cool

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25
infected
14
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Joined: 23rd Apr 2009
Location: sistem
Posted: 23rd Jun 2009 12:37
cool i like it
(but i dont like the gun)i would use ak47
good game anyway
rakker126
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Posted: 23rd Jun 2009 16:20
AK47 is also in the game

There are about 40+ weapons, i use the delteweapons scipt so now and than.

In each level you'll have other guns. And trust me, you'll have a lot off them. So don't worry about it

Thanks for the comment!

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25
Mazz426
16
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Joined: 4th Feb 2008
Location: Edinburgh
Posted: 23rd Jun 2009 22:36
I love the trailer and i to was at one time able to play that piece, fits very well with the trailer nice job

gamer for life
REllU
14
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Joined: 13th Jun 2009
Location: LOOK BEHING YOU....
Posted: 23rd Jun 2009 22:49
the trailer was, interesting
But hey, how u did that, that u have diffirent weapons at each level?
Maby would need that in "Elite: FB" , cause, i dont know, which weapons i will select and would be really particular (or whatewer)

Might be new at the forums, but an old user of FPS-C
http://www.setbb.com/rncompany/index.php?mforum=rncompany
rakker126
15
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Joined: 12th Sep 2008
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Posted: 23rd Jun 2009 23:00
@ Mazz Thanks

@ RELLU I used Blue UMD Mod and the delete weapons scipt.

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25
Gunbarrelguru
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Joined: 6th Jun 2009
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Posted: 26th Jun 2009 00:58
I can't seem to find Blue Mod anywhere! Could someone please post a link to it. Thanks!
rakker126
15
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Posted: 27th Jun 2009 12:57
Look in the fpsc forum!

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25
Metal Devil123
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 27th Jun 2009 20:13
How do you make taht the weapon disappears, always after a level?

rakker126
15
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Joined: 12th Sep 2008
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Posted: 29th Jun 2009 13:50
I created a trigger zone at the win zone with the deleteweapon scipt.

Now in the W.I.P. forum: operation sunlight
http://forum.thegamecreators.com/?m=forum_view&t=149451&b=25

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