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FPSC Classic Models and Media / 3d Map made in 3d Modeling Program

Author
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Unknown Dady
17
Years of Service
User Offline
Joined: 2nd Apr 2008
Location: I dont know but the padded walls look ni
Posted: 28th Jun 2009 00:51
I have a made a map in 3ds Max, and have made it into an entity, but I keep getting errors when I go to build my game. This model as a variety of textures and is more than on level tall. It work when I go into test mode, but it applys only one of the many textures to the model - but it the map edit mode the model looks just as it should.

Any help would be appreciated, I am running on Windows Vista - 32 bit.

The error when Building the game include...

Debug String
C:
^My computers main hard drive is not "C" but called "H" if that has anything to do with it^

Runtime Error 8003 - Could not find path at line 24355

www.Unknowndadystudios.com
Crusader2
16
Years of Service
User Offline
Joined: 8th Aug 2008
Location: Somewhere...
Posted: 28th Jun 2009 19:03
Only Dynamic Entities can have more than one texture. Try to UV Map it or at least make it dynamic.

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!

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