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FPSC Classic Scripts / Ambient lighting script

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Kraken
15
Years of Service
User Offline
Joined: 11th Jun 2009
Location: South Carolina
Posted: 5th Jul 2009 22:14 Edited at: 6th Jul 2009 20:31
Here's a basic script that changes the ambient lighting to the default levels. I designed it for use in a trigger zone, but you can modify it to your needs. It's useful for when you change the ambient lighting for a level, but then you want to light up a large area without using pain-in-the-butt light markers. Enjoy.

;Artificial Intelligence Script

;Header

desc = Plr In Zone change ambient lighting to default levels

;Triggers

:state=0,plrwithinzone=1:activateallinzone=1,sound=$0,ambience=100,ambienceblue=256,ambiencegreen=256,ambiencered=256,state=1

;End

Do epic stuff.
shadowfire
15
Years of Service
User Offline
Joined: 24th Mar 2009
Location: England
Posted: 5th Jul 2009 23:12
cool, this might come in handy when you want to use shock tactics.

shadowfire productions - where everything's awesome
(please tell me if anything i have said is non-constructive)
NiGHTS
15
Years of Service
User Offline
Joined: 1st Jul 2009
Location:
Posted: 8th Jul 2009 15:41
Cool! Thank you!

Actually, I browse around the boards just to critique stories to make them more original, it seems that many are doing the "Shoot everyone in your sight"
-Light Samus

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