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FPSC Classic Scripts / condemened enemy scripting

Author
Message
john schwarcz
User Banned
Posted: 9th Jul 2009 22:24
condemned enemies are so well scripted that, they will
1 hide behind walls
2 hide behind pillers
3 react realistically when hit
4 sneak up behind you
5 attack right when you turn around

i dont script yet, but i just got back from playing it,and it scares the hell outta me whenever i play, because they always pop up when i never expect it a new enemy script as detailed as this would be awsome ! (not a request. just an idea for scripters)

shadow666
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 10th Jul 2009 01:27
Quote: "
condemned enemies are so well scripted that, they will

1 hide behind walls
2 hide behind pillers
3 react realistically when hit
4 sneak up behind you
5 attack right when you turn around

"


1. Spawn with a trigger
2. Spawn with a trigger
3. You need to script that
4. Spawn with a trigger
5. You need to script that

Quote: "...it scares the hell outta me whenever i play, because they always pop up when i never expect it..."


Seriously, you can pull most of the hiding & popping out stuff using simple trigger spawns.

Just search about triggering spawns and you should be able to pull a lot of this off without advanced scripting.

john schwarcz
User Banned
Posted: 10th Jul 2009 01:48
i know! thats the piont! you can make all of these with spawns (and thats what im gonna do in my game) but these enemies were scripted to do this AFTER! the spawning piont. so you would hit them, theyd run, youd lose them then 5 minutes later your walking and BAM they come from right infront of you.

or for example, i kill like 3 enemies, then i backtracked for a minute into a closet i missed, and when i turned around ,BAM he killed me, amazing!!



shadow666
Bugsy
16
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 10th Jul 2009 06:34
1 hide behind walls
2 hide behind pillers
3 react realistically when hit
4 sneak up behind you
5 attack right when you turn around

you mean ALL that? well maybe you could :

1 spawn him behind a wall
2 spawn another behind a pillar
3 use those new EAI flinch anims when they get shot
4 spawn a third behind you
5 this would requre difficult thought on my part. idunno how it'd be done, but I'll script it when i know
john schwarcz
User Banned
Posted: 10th Jul 2009 07:43
lol dude, i just said im not talking about trigger zones, i know you could easily do this with trigger zones, but im saying it would be awsome if an enemy was scripted so when hurt he runs and hids behind a piller or wall, and how do i use eai's anims?

shadow666
Kravenwolf
15
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 10th Jul 2009 08:00 Edited at: 10th Jul 2009 08:01
Quote: "it would be awsome if an enemy was scripted so when hurt he runs and hids behind a piller or wall"


The Dark AI in Airmod SE lets them do that...


Kravenwolf

john schwarcz
User Banned
Posted: 10th Jul 2009 19:07
sweet i didnt know that! airmod is awsome

shadow666
Bugsy
16
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 11th Jul 2009 06:00
you use that smiley a lot. to make him run behind walls and stuff, put flat entities behind walls and pilars, tell him to target those randomly, and run to them.
john schwarcz
User Banned
Posted: 11th Jul 2009 06:19
lol ya i use the smily cause for some reason people think im a jerk so i use smilys! lol .... lol and ya i could but that would be a long proccess, now ill just use airmod se scripts for those enemies

shadow666
Bugsy
16
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 11th Jul 2009 06:22
or do it yourself and gain valueble knowledge on how to script and eventually never need to ask for these things again. it's worth it. i swear.
john schwarcz
User Banned
Posted: 11th Jul 2009 07:17
ya ive been trying to learn but its hard lol

shadow666
Bugsy
16
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 11th Jul 2009 23:16
I learned just by reading scripts. all the commands and actions are pretty self explanitory.
john schwarcz
User Banned
Posted: 12th Jul 2009 04:34
alright ill give it a try when i get back from my trip

shadow666
Bugsy
16
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 12th Jul 2009 06:16
you do that.
john schwarcz
User Banned
Posted: 12th Jul 2009 08:26
lol i will lol

shadow666
DestroyerHive
15
Years of Service
User Offline
Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 12th Jul 2009 22:21 Edited at: 12th Jul 2009 22:23
before you script, download FPI Edit Pad. I just downloaded it today and in a few minutes, made my first script!

On another topic, I beat Condemned twice and it wasn't that scary. The only scary levels were the scu building and black lake lodge

If every millisecond in your life was 10 problems in the world, you'd be immortal

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