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FPSC Classic Scripts / Load unload entiry...

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666
16
Years of Service
User Offline
Joined: 16th Aug 2008
Location:
Posted: 13th Jul 2009 00:30
I've followed all the instructions in the post to load /unload entity but doesn't work on my x10...
I've putted a trigger zone with in the main script zone active 1.fpi and in the field "If is used" the name of the entity.
In the start field of the entiry I've put the spawndestroy.fpi and set spawn at start to no. The entiry doesn't appear...
Appear only if in the trigger zone script use plrinzoneactivateifused.fpi but so the entity later doesn't disappear...please help me!
666
16
Years of Service
User Offline
Joined: 16th Aug 2008
Location:
Posted: 13th Jul 2009 06:51
Now works but the when the entity disappear for the first time, doesn't appear more...Can someone help me? I'll pay for it!
I need a script for load unload entity that works always to improve performance games. Please!

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