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infected
14
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: sistem
Posted: 18th Jul 2009 14:00
probality my last game because of one reason:
my games sux
story:you arive to the secret military base somewhere in space your mision:KILL EWRIBODY except yourself
screens:

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infected
14
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: sistem
Posted: 18th Jul 2009 14:01
2 screenie

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infected
14
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: sistem
Posted: 18th Jul 2009 14:01
OOOOO YEAH ONE GUN MOORE FUUN

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infected
14
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: sistem
Posted: 18th Jul 2009 14:31 Edited at: 18th Jul 2009 14:32
screenie 4

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infected
14
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: sistem
Posted: 18th Jul 2009 14:32
acreenie 5

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infected
14
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: sistem
Posted: 18th Jul 2009 14:33
screenie 6

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Apocalyptic games
14
Years of Service
User Offline
Joined: 17th May 2009
Location: The back of your hand...
Posted: 18th Jul 2009 16:56
Nice screens but terrible TERRIBLE story you need to think of something better... seriously

IM CHANGING MY NAME TO LUKERS ON HERE STARTING FROM 13 JULY LONDON TIME!!!
Ekipshi
14
Years of Service
User Offline
Joined: 20th May 2009
Location:
Posted: 18th Jul 2009 17:02
Quote: "TERRIBLE story you need to think of something better... seriously"


Well that was a little rude

But i do agree, try giving a little more story there infected

Quote: "probality my last game because of one reason:
my games sux"


You shouldn't worry about that, the whole point is to have fun making them From what i can see these screens are not bad at all

just fix the door sticking out of the wall in screen 4

Apocalyptic games
14
Years of Service
User Offline
Joined: 17th May 2009
Location: The back of your hand...
Posted: 18th Jul 2009 17:41
Quote: "Well that was a little rude "


I kinda regretted what I said sorry man

I'm just a teeny bit frustrated with life 2day

IM CHANGING MY NAME TO LUKERS ON HERE STARTING FROM 13 JULY LONDON TIME!!!
infected
14
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: sistem
Posted: 19th Jul 2009 16:04
updates:screenie of cargo bay (because of unknow reason there is not much light)

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infected
14
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: sistem
Posted: 20th Jul 2009 15:48
bad news:i was trying to upload demo today but my sistem crash down soo demo lv is gone and y will need to start all ower
Aaagreen
16
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 20th Jul 2009 17:46
Yet another FPS Creator project scrapped because of a system error.

I should create a list of these.

Ekipshi
14
Years of Service
User Offline
Joined: 20th May 2009
Location:
Posted: 20th Jul 2009 18:32
@Aaagreen lol, you'd be listing almost every game in WIP section

Anyways, I've always found it's worth backing up my FPSC data so that if a system error does occur then i can fix the error and then bring my project up from the backup Just a little advice next time infected

CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 20th Jul 2009 21:36
Quote: "Yet another FPS Creator project scrapped because of a system error.

I should create a list of these."


What out AaaGreen, you might have to add mine to that...

If I was ever given the opportunity to remove all the bad from the world, I wouldn't, because for there to be heroism, compassion and all that is good, there must also be all that is bad.
djmaster
User Banned
Posted: 21st Jul 2009 10:24
Ekipshi: I was at his house,he showed me the level and once I saved it and tried to test it simply gave Debug Error 0:0 at building textures.

[href]http://chargedstudios.netne.net/index.htm[href]
"Im British you muppet!"-Psycho
Ekipshi
14
Years of Service
User Offline
Joined: 20th May 2009
Location:
Posted: 21st Jul 2009 19:55
Well then there's probably a texture FPSC didn't like

Sometimes i use custom media that FPSC has a problem with and it will crash while building until i delete that entity/segment.

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