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FPSC Classic Work In Progress / [X9] Counter Force [MP Map Collection]

Author
Message
djmaster
User Banned
Posted: 18th Jul 2009 15:09
Me and infected are working on a small project called Counter Force.Basically its an Counter Strike inspired project.

Features:

-The download will contain around 10 multiplayer maps and a few singleplayer maps.

-Constantly updated maps,weapons,textures and sounds

Map List:

-Construction
-Desert Arena
-Old Street
-Snow Lab
-Two Towers

The map list isnt finished yet.

Screenshot:


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[href]http://chargedstudios.netne.net/index.htm[href]
"Im British you muppet!"-Psycho
JiMmYThEHaNd
14
Years of Service
User Offline
Joined: 4th Jul 2009
Location:
Posted: 18th Jul 2009 15:33
woa dude looks cool,
i was thinking of making a couple mp maps

what model packs did u use (if any) or is it all custom?
Black Profductions
15
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 18th Jul 2009 15:50
wow, .caliber was going to be a multiplayer too
Great one !

djmaster
User Banned
Posted: 18th Jul 2009 16:06
Thanks,I mostly used Model Pack 1,3 and 5,then other stuff is Corepak and Ruin Pack.

[href]http://chargedstudios.netne.net/index.htm[href]
"Im British you muppet!"-Psycho
Black Profductions
15
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 18th Jul 2009 16:16
It looks pretty amaizing, i will add you to msn if you dont matter
By the way, here is my game in progress:
http://forum.thegamecreators.com/?m=forum_view&t=154402&b=25

Ekipshi
14
Years of Service
User Offline
Joined: 20th May 2009
Location:
Posted: 18th Jul 2009 17:06 Edited at: 18th Jul 2009 17:12
Wow, Dj these look amazing! I only wish the user base for Multiplayer was larger Or that the multiplayer system for FPSC was much better *cough*

Keep it up you 2, hope to see more!

Black Profductions
15
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 18th Jul 2009 17:47
Well, why not making a multiplayer mod? anybody up here wants to make a multiplayer team and build a mod
I am just learning dark gdk, but dark basic pro its pretty easy

djmaster
User Banned
Posted: 18th Jul 2009 18:01
This game will be powered by xrMod to ensure maximum feature list in multiplayer.

[href]http://chargedstudios.netne.net/index.htm[href]
"Im British you muppet!"-Psycho
CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 18th Jul 2009 21:46
xrMod is discontinued, but it's being integrated into Project Blue...

If I was ever given the opportunity to remove all the bad from the world, I wouldn't, because for there to be heroism, compassion and all that is good, there must also be all that is bad.
djmaster
User Banned
Posted: 18th Jul 2009 22:09 Edited at: 18th Jul 2009 22:18
And im a friend of knxrb so ill get a special edition.And it isnt integrated into Project Blue Probably wont be ever because s4real hasnt got the time anymore to add new stuff neither does Plystire.Only a few features like rain and moving lights.

[href]http://chargedstudios.netne.net/index.htm[href]
"Im British you muppet!"-Psycho
knxrb
FPSC Tool Maker
15
Years of Service
User Offline
Joined: 10th Oct 2008
Location: United Kingdom
Posted: 18th Jul 2009 22:19 Edited at: 18th Jul 2009 22:22
The full version of xrMod is not being integrated into PBUM, the rain and moving lights features are but nothing else is.

Quote: "And im a friend of knxrb so ill get a special edition."

For this statement he's talking about my new personal game mod, not Project Blue UM.

knxrb

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