This is the official Thread for my new Minigame
Project "Shavra - The Escape from Reaper Harbour"
I want to say again that the overall working time on this time is very low. It only took me very few hours, so the game does not represent my best gamedesign skills. Anyway, most of the guys from the german community liked it. The story crawled inside my head while mapping, playing around with Wiz of Id`s Scifi Upgrade Pack. (awesome stuff!)
(please view "Danksagung" (Credits) for ...well...for credits.)
Well, the story (at least I tried to translate
Shavra is the third inhabited Planet in our solarsystem. It was a cradle for economy and wealth. I remember the flowerfest on the third day of the fourth harvestmonth. The love and the innocence wich shaped us kids these days.
Thats all forgotten. Our people have lost the interplanetar war. More than 2 billion people died in this terrible war... under them, my father. Our World didn`t have a change against the invaders from the twinplanet Malkavée. It took them only few years to transform our wohole planet in a halfdead desert. They decimated our people to 5 billion. As they finally left us, the great depression started to gormandize our people.There was no working governemnt system, no economie, no food and no flowing or even clean water. Violence started to spread in the streets. Out of this swamp of fear and anger formed the Zeitfraction. First it was only a fringe group...but then...
Militant groups attacked villages to convince them on their site... or to kill them. Their regimen which persist on extreme order and scheduling, eliminated billions of people. They became the reigning might and they found new energie sources. They started to promote energy from the planets core itself, reckless, because the planet started to weaken, the weather started to get unstable. All Scientists who where still alive where working for the Zeitfraction. Forced or not.
They started to become a superpower.
But in the shadows of these bastards formed our group. The FreedomFraction. I was there as 70 years ago, the first resistance started.
The Freedomfraction..our last hope..for..yes, for hope.
Hope,Love,weakness,...tenderness... Things the Zeitfraction sentences with death. They fight the weak so strong, that they didn`t even notice that they are the weak ones.
- Grey (his true name is Randak, but no one calls him that way) Schaman and one of the Leaders of the Freedomfraction. His high age is a mystery.
You Play as Lopreska Radjanik. A young member of the freedom fraction. You where incorporated by the schaman grey in young age and you`ve been teached by him. In the age of 16, you joined the armed forces. Your master thinks your some kind of messiah, a so callen "Indigo", one of the few who own a so callen "firesoul" which gives you paranormal powers. Grey thinks your chosen to change great things in the future.
Your opinion: The old freak should keep this schaman fuss away from you. You where found as a baby, wrapped in a foil full of cigarette ash, on a carwrack in the middle of nowhere.Half dead and wak.You rised in a broken world... You aren`t really a optimist with a passion for live... The typical zynical antihero.
Your 5th mission played high in the north.Your just 18 years old. Your mission was to blow some energiepipelines ,togehter with a small sabotage troup, wich insist some defence emplacements and the villages near the mountains in the north. You`ve been surprised by a stormtroop of the Zeitfraction. For whatever reason, the soldiers captured you and haven`t killed you. You`ve been brought in the massannihilation prison "Reaper Harbour".
You find yourself captured in an Isolation cell of a high security annihilation prison. Your goal is to get out alive. In this first episode (others will follow if people like the game) you will have to disable electronic security installations and sound cataclysm alert to open every single door in the complex. Afterwards you have to escape through the coolingwater devices.
This explains the game pretty bad. Just play it yourself
- 5 Weapons in Ace Quality
- Solid Scifi Mapdesign with some interestin parts.
- AI Fails
- A cover of the great "28 days later" theme by John Murphy
- Good use of lightmapping with alternate useage of colours.
The Game might also be useable as mapdesign tutorial.
- The Download has 684 mb, the extracted file has 2 GB. I had to copy some stuff manually because the fpsc showed me an error that something is missing. So I copied till it was there -.-
- If the game lags, or if the KI Fails, disable bloom via starter.
- If you made it out of your cell... run as fast as you can to the ventshaft, the soldiers will open fire.
- Documents and Screens might be red with the enter button
- In Conversationmode, press enter to continue
- Don`t forget to save your game. If you get an error message while loading... **** happens.
- The first dialog window won`t be shown.
- I used FPSC Version 1.09 with EFX Mod 1.6
Starter Software has been coded by Doomster
-The Name "Shavra" bases on the Name of System of a Downs Baseist.
- Loads of the sounds ingame are from everyday stuff like a toaster or a waterboiler.
- The whole story of the game has been invented while mapping.
- My english is epic fail...I know.
The German Version:
Please Start via "Starter .exe" located in the same folder as the default exe
The English Patch:
Quote: " The English Images have lower quality than the german ones. In order to use the english version, replace the files in the "files/gamecore/backdrops/sandsoftime" directory. if there are any .dds files. Delete them."
I hope you like the game
God Helps the Beast in Me!