How can one make an entity with no collision so the bullet can pass it?
Here is a modification to default.fpi, it is not apearing to work.. the enemy still don't reacts even when i shoot him he does not die.
;Artificial Intelligence Script
;Header
desc = Default Entity Behaviour (no collision)
;Triggers
:state=0:coloff,state=1
:state=1:state=0
;End of Script
Reason Why i want to do this:
The real reason is, i have a pic a building with a few big windows, i painted the windows pure black (so, it will be invisible). And i want my enemies to popup behind the window and the player can shoot him with sniper.
Your signature has been erased by a mod - please make it no larger than 999999999x999999999, thanks