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FPSC Classic Scripts / entity movement

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EGG HEAD OF DOOM
16
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 24th Jul 2009 08:01
is it possible to make an entity move in one direction until it comes in collision with a wall only using script not animations?

Thanks

Bibo4PC
16
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Joined: 17th Oct 2008
Location: Middle Earth
Posted: 27th Jul 2009 21:15
sure just convert it to character and make it either follow waypoints or movefore..

EGG HEAD OF DOOM
16
Years of Service
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 27th Jul 2009 22:57
how do i convert it to a character?

Bibo4PC
16
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Joined: 17th Oct 2008
Location: Middle Earth
Posted: 27th Jul 2009 23:02
add the line (ischaracter = 1) to the fpi file..

EGG HEAD OF DOOM
16
Years of Service
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 27th Jul 2009 23:08
k thanks

i'll start scripting

EGG HEAD OF DOOM
16
Years of Service
User Offline
Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 27th Jul 2009 23:53
uuummmmmm...their is no such condition or command as
Quote: "ischaracter = 1"


EGG HEAD OF DOOM
16
Years of Service
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 28th Jul 2009 09:51
How can i make this script work. i'm new to scripting so i don't know a lot



Thraxas
Retired Moderator
18
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 28th Jul 2009 10:21
if you want to add ischaracter=1 you have to do it in the .fpe of the object not in a .fpi

EGG HEAD OF DOOM
16
Years of Service
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 28th Jul 2009 10:23
oh okay

Bibo4PC
16
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Joined: 17th Oct 2008
Location: Middle Earth
Posted: 28th Jul 2009 18:59
my mistake

EGG HEAD OF DOOM
16
Years of Service
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 28th Jul 2009 19:17
okay i'll do that, but can someone still give me a tip on how to make the entity move forward.

Bibo4PC
16
Years of Service
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Joined: 17th Oct 2008
Location: Middle Earth
Posted: 29th Jul 2009 11:56
the command to move the entity forward is (movefore=X) use it in the ((FPI)) file
to move it backwards (moveback=X)..

EGG HEAD OF DOOM
16
Years of Service
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 29th Jul 2009 18:42
i already added that command in.

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