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FPSC Classic Models and Media / Entity made with FPSC Toolbox - texture appears white

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Algiz13
15
Years of Service
User Offline
Joined: 24th Jul 2009
Location:
Posted: 24th Jul 2009 12:42
Hi there.
I am trying to make an entity - the 3d model work fine.
The problem is with the texture. I initially used FPSC Toolbox to create the fpe etc.
I have checked the fpe, and used numerous permutations .
Everything seems to be in the right place and named correctly.
Anyone else had this problem?
thanks
Mazz426
17
Years of Service
User Offline
Joined: 4th Feb 2008
Location: Edinburgh
Posted: 24th Jul 2009 19:45 Edited at: 24th Jul 2009 20:23
does it appear white in the editor and the game, or just the game, or once you place it in the editor it disappears as i have had these issues recently and i believe that it has to do with the texture type, have you for instance changed the texture type manually e.g. trying to apply transparency by changing the texture from .dds to .png because i think that that is the problem i have been having

EDIT: have just tried out my theory and it isn't that and now mine is also broken so i suggest reinstalling

EDIT 2: sorry try this go into the editor settings of the FPSC toolbox and tick the entities export comment setting i think that should fix it, sorry for so many edits

some have greatness thrust upon them - W. Shakespeare
johne5
16
Years of Service
User Offline
Joined: 27th Oct 2008
Location: Denver, CO
Posted: 30th Jul 2009 07:08
I had this same problem. I was exporting from 3ds max 8. The export was cousing the problem. I had to export from 3ds max and import into milkshape3d. then export to .x

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http://www.johne5.com
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