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FPSC Classic Models and Media / Bug shaders effects with new room ( bump , illumination ...)

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Karna3D
17
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Joined: 19th Apr 2008
Location:
Posted: 24th Jul 2009 21:06
Hello everybody,

I've a little problem with shaders when I create a new room with FPSC segment.
I used the native texture in FPSC and basic meshs, used bumpmapping, illumanition and others effects, none is correctly display in FPSC (with sahders effect actived) see the attachment.

here the code made by FPSC segment :


I can't start my test-game without correct shaders and my own segment.

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Karna3D
17
Years of Service
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Joined: 19th Apr 2008
Location:
Posted: 24th Jul 2009 21:30
I use FPSC v 1.15
djmaster
User Banned
Posted: 24th Jul 2009 22:12
The illumination shader is very buggy in FPSC so you should either disable shaders or make your own shader.

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CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 25th Jul 2009 13:40
You're using bumpent when you should be using bump...

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