Quote: "also
how do i change blender files to .x files and create a weapon."
File>Export>DirectX, but it won't work. Blender's .x exporter is buggy. I ended up having to buy Milkshape to export models from Blender as an .obj file, and then export from Milkshape as a .x file. But unfortunately, Obj files don't carry the animations to the next application with the mesh.
If you do figure out a way to export models
with their animations from Blender without using a .x file, then please let me know

I'm forced to use Milkshape to animate, which is a step down in softwares (though I'm sure people are urging to disagree with that statement)
Kravenwolf