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FPSC Classic Models and Media / need some help with milkshape

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mmuziek
15
Years of Service
User Offline
Joined: 31st Jul 2009
Location: holland
Posted: 31st Jul 2009 12:41
hi there
i make entity's with milkshape and entity maker (make and entity form x files)

but the folowinh problem is happening

if i use more then 1 texture then it only uses the first one all the other textures are gone when i test the game

can someone solve this
i use jpeg image files.
and it seems to work with only the first one.
all the other textures are gone see these pictures

The mcorp site dezine your own windows or buy and download games direcly www.mcorp1.110mb.com

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DonWON
16
Years of Service
User Offline
Joined: 4th May 2009
Location:
Posted: 31st Jul 2009 22:19
Fpsc will only handle one texture. Thats why you need to unwrap the model and get all the textures put on one 1024x1024, or whatever size you use, and that way you can have a fully deatailed model with only one texture. I personally use 2048x2048 and shrink it down.

With MS you will need to run it thru some other program like LithUnwrap to get it layed out good enough for texturing it so I suggest going to your local googlemart and search for some tutorials.

Hope this helps. Email me for more info and maybe a tutorial will pop up on my site about this since it seems to be an issue with most MilkShape beginners.

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