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FPSC Classic Models and Media / Asteric's Medieval Weapons WIP

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Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 3rd Aug 2009 21:19
Hey guys, just thought that i would show you guys my latest progress on a medieval sword. Totally inspired my Mr. Fletcher Of course I still need to rig and animate, so its just the model for now.

Here we go

Frontal View


3D View


LOW RESOLUTION and EARLY texture applied in game. The final version will look a ton better.


Serial Velocity
16
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Joined: 24th Aug 2008
Location:
Posted: 3rd Aug 2009 22:28
Theres some awesome texturing there, nice work

Ekipshi
16
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Joined: 20th May 2009
Location:
Posted: 3rd Aug 2009 22:31
Looks sweet, great model/texture there asteric, as usual

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 3rd Aug 2009 22:50
Thanks guys, Errant gave me the go to use his rig, problem is i wouldn't be able to release it, so i may just learn it myself.

Pbcrazy
16
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Joined: 25th Sep 2008
Location: ...pillow room...
Posted: 3rd Aug 2009 22:56
Very nice. I love the detail in the texture.
Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 3rd Aug 2009 22:57
Thanks man, i think the handle may need a slight touch up, what do you think?

JRH
18
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Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 3rd Aug 2009 23:23
Wow, great model and texture, especially the details in the texture.

[goes off to try and make sword]
Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 3rd Aug 2009 23:24
Haha thanks man, will post up the final texture soon

AdrianoJones Wannabe
15
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Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 3rd Aug 2009 23:43
Looks very nice. Could we have it or is this just for show?
But anyways, awesome job.
-Adrian

I love Taylor Swift. If I love you as much as I love Taylor, then you're one in a billion, very very special.
Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 3rd Aug 2009 23:45
Not sure, let me get it into FPSC first

McCrazy
16
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Joined: 7th Jun 2008
Location: Germany
Posted: 4th Aug 2009 00:35
Hey this looks really nice! I love the texture.

I hope you'll animate it

Demon Air 3D
16
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Joined: 16th Sep 2008
Location: England
Posted: 4th Aug 2009 00:35
Looks great man
Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 4th Aug 2009 00:36
Thanks guys, and McCrazy, i will for sure! Just need to learn it properly

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 4th Aug 2009 01:39
Ok guys, here it is, if i can get it rigged (help would be cool) and into fpsc, its FREE for the forum

coyote978
15
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Joined: 1st Aug 2009
Location: on top of the world
Posted: 4th Aug 2009 15:43
nice awsome work keep it up
Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 4th Aug 2009 18:27
Thanks man, trying to get it into FPSC now, i have it fully rigged and animated, a big thanks to 2Point3Turbo for the help.

Cheese Cake
18
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 4th Aug 2009 22:25
Looking great man! Cant wait to see it in action.

Solid mesh and a great texture very good job man.

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 4th Aug 2009 22:26
Thanks man, means a lot, i just made a huge mistake though, i think, i attached the hands to the model....

Red Eye
16
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Joined: 15th Oct 2008
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Posted: 4th Aug 2009 22:40
Loking good buddy. Keep this up.

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 4th Aug 2009 22:54
Thanks man, you are all very kind.

mgarand
17
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 4th Aug 2009 23:01
awesome job! love texture


Conjured Entertainment
AGK Developer
19
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 4th Aug 2009 23:03
This looks great!


Quote: "i just made a huge mistake though, i think, i attached the hands to the model...."

I hope you had back ups.
I end up with a dozen or more versions of each of my models, because I save separate instances with each major change.
That way I can revert back to any point in case I want to redirect the efforts.

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 4th Aug 2009 23:30
Yeah dont worry i do, but im not sure about the right way to rig it, with hands.

Conjured Entertainment
AGK Developer
19
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Location: Nirvana
Posted: 5th Aug 2009 00:00
I would have a bone for the arm and one for the sword using the hand assigned to the sword's bone and the arm assigned to the other one.
That would make for a simple bend at the wrist, which is what would look right if they have a tight grip on the sword.

Asteric
17
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Location: Geordie Land
Posted: 5th Aug 2009 00:08
Counjured, you got any form of IM, would love to have a more in-depth chat.

Conjured Entertainment
AGK Developer
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 5th Aug 2009 00:16 Edited at: 5th Aug 2009 00:23
No, but I have been putting off making a claw hammer, so I can make a video when creating the joints and animations for that.
I would set the hammer up with the same wrist method as I would for a sword, so it will be a basic generic melee action for the animation.

The video will be a brief look at adding MP6 hands on a melee weapon. (Isn't there one or more of those already?)

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 5th Aug 2009 00:46
Not sure, but if you could let me see the video you make, it would be much appreciated.

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 5th Aug 2009 18:06 Edited at: 5th Aug 2009 18:07
Ok, got a new pic for you, until i can sort out animating, it is a medieval spear.

Please post any suggestions before i start the uv map

Note : Could a MOD change this thread to Asteric's Medieval Weapons WIP. Thanks







The Next
Web Engineer
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 5th Aug 2009 18:20
Awesome work once again mate


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Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 5th Aug 2009 18:26
Thanks man, started the UV map now, couldnt wait, so i will post up the texture WIP soon.

zeza
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Joined: 27th Jun 2008
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Posted: 5th Aug 2009 18:27
Both look amazing, keep up the good work.
Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 5th Aug 2009 18:28
Heh, thanks for the nice comments, hopefully if i get them rigged right, they will be a free pack.

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 5th Aug 2009 18:49
Ok, the UV map is done, and i have lain out my 3 basic materials i will use

Light Grey - Normal Metal
Medium Grey - Darker metal(for variation)
Dark Grey - Wood

Time for the fun to begin

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DarkFrost
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Joined: 3rd May 2009
Location: ON, Canada
Posted: 5th Aug 2009 19:00
Ahahah its good to see how passionate you are about modelling, shows your determination

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Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 5th Aug 2009 19:07
Thanks man, yup i love it, nothing much better IMO, dont know anything about rigging by any chance?

KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 5th Aug 2009 20:22
Subject updated. Nice work!
Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 5th Aug 2009 20:40
Thanks, and, thanks Keith!

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 25th Aug 2009 02:41
Sorry for the bump guys, anyone up for helping me get it FPSC ready? Then i can finally release it for free

teamhalo
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Location: florida
Asteric
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Location: Geordie Land
Posted: 25th Aug 2009 14:09
Ok great, added you on MSN now

Cosmic Prophet
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 25th Aug 2009 18:46
Looking good! have one on me.

In the Universe, nothing ever stays the same.
Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 25th Aug 2009 19:19
Thanks CP

AdrianoJones Wannabe
15
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Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 25th Aug 2009 23:51
It's great that you are going to release this! Looks great buddy.
-Adrian

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Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 26th Aug 2009 00:00
Thanks man, if everything goes ok, we can expect it for today, if not tomorrow.

rabid lemur
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Posted: 26th Aug 2009 00:04
this looks pretty kewl. good work.
Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 27th Aug 2009 18:35
Thanks, well i have some good news, and i have some bad news, good news is that thanks to teamhalo who was a real help, we have it ready into FPSC using one of Errant's Rigs(Still need to email him about giving the model out) but the bad news is that the model's texture look very low res, even with a 4098 map, shader and normal map, something isn't right and i am trying to figure out what, any ideas?

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 3rd Sep 2009 20:17 Edited at: 3rd Sep 2009 20:18
Are people still interested in this as a free model? I just thought that people would like a free medieval weapon, anyways not trying to be rude, but can anyone help me with my above issue? I really want to give you guys this

djmaster
User Banned
Posted: 3rd Sep 2009 21:16
I want a free weapon Your problem might be reducetexture command,open the gunspec and search for it,if its not there add this line: reducetexture =-1

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Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 3rd Sep 2009 21:18
A i see, no i dont think that was in the gun spec, thanks! trying now

Asteric
17
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 3rd Sep 2009 21:27
Results: Still no difference, all i get is a very low res texture.

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