Project Name -> Black Flag : Galaxy Pirates
Genre -> Action/Adventure/RPG
Story -> Pirates have been part of our life since a long time (Sea Pirates, Air Pirates, Computer Pirates, etc...).
In year 3047, things didn't change, pirates are back. Technology evolved, but their technics didn't : Swords, Guns, Ship Grappling, Cannons.
You play as [NAME NOT CHOSEN YET] the captain of the Dark Heart, you and your pirates will enter a unique adventure where you'll
upgrade your weapons arsenal, your ship, your crew and many others. Be prepared to experience the incredible life of a galaxy pirate!
Gameplay -> I'm sure some people are wondering how in hell I'm going to do that game. Well it's kind of simple, every level is a day.
The first level will probably consist of your ship at a pitstop where you have to repair it and get the feeling of the game (NPC, money, etc).
And by exemple, the level ends (win zone) if you enter the engine room and press the button next to the engine + you need to have bought the part needed to repair the ship at the pitstop (The pitstop would probably be some kind of space station). Now on the second level loading page it could be written : Day 2, Pirates Rivalry. When the player spawns, he is in his bed (in the ship's hold) and he hears gunshots, you proceed to get
to the deck and when you arrive, you realise that your ship has been attached to another pirate ship (grappled) and all your crew is running around, shooting the other ship and defending your ship from intrusion. Lets Fight! You have a lot of possibility now : you can stay in your ship and defend from a distance, you could try to enter the ennemy ship by grappling and then fight with your laser sword or even your gun, you could also climb on your fake sail and snipe if you bought a rifle. Once you win the battle by killing the other captain, the enemy crew will surrender.
You then have to execute them or free them, and loot the enemy ship (Most of thems have treasures or weapons). You get back to your ship and the maps end.
I'm going to spend most of my time scripting to get the most realistic AI I can script. Since you'll be fighting a load of different ship in this game, my friend will spend most of his time creating the differents ships. Also the game will offer differents missions : Repairing your ship, attacking pirates ship, attacking innocent ships, executing contracts to destroy a merchandise ship by exemple and so on... You will also have access to space stations where you can buy weapons and different upgrades.
Pheww that was a long text, ignore the mistakes.
Goals -> Accomplishing the gameplay I wanted is my main goal. Graphics are not so important for my game.
Side Notes -> This is my first official project
Screen1 : Deck (The ship is like 20% done)
Screen2 : Ship Control Room (Prototype, give me ideas!)
Screen3 : Engine Room (Inside the Ship)
I know this is a huge project, so I'm open to ideas. Please don't judge the game by the screenshots, judge it by the gameplay I explained a few lines before.