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FPSC Classic Scripts / AI in multiplayer?

Author
Message
wickedly kick it
18
Years of Service
User Offline
Joined: 13th Jul 2006
Location: Fort-worth Texas
Posted: 5th Aug 2009 09:34
Hi, im new to FPSC scripting, but i'd like to know if its possible to add other non player characters in multiplayer? I have plysmod and using v 1.15

Kravenwolf
15
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 5th Aug 2009 10:38 Edited at: 5th Aug 2009 10:38
Not yet...bu I'm sure someone is working on it


Kravenwolf

trentb95
15
Years of Service
User Offline
Joined: 18th May 2009
Location: AUS, VIC
Posted: 5th Aug 2009 10:50
that would be awesome for one of the games im making..
wickedly kick it
18
Years of Service
User Offline
Joined: 13th Jul 2006
Location: Fort-worth Texas
Posted: 5th Aug 2009 19:08
I was thinking of something along the lines of co-op

Black Profductions
16
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 5th Aug 2009 19:35
I think that i know how to do it, but not in multiplayer, in singleplayer, you can have waypoints, with a smart ai+score system it can be done

wickedly kick it
18
Years of Service
User Offline
Joined: 13th Jul 2006
Location: Fort-worth Texas
Posted: 5th Aug 2009 19:51
Well i need multiple players over LAN/TCP

Black Profductions
16
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 5th Aug 2009 20:14
Well, then, a mod wil be needed

wickedly kick it
18
Years of Service
User Offline
Joined: 13th Jul 2006
Location: Fort-worth Texas
Posted: 5th Aug 2009 20:21
i was hoping not

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